Simulate3dSound
Source function bindSoundToPoint(sound s, real x, real y, real minD, real maxD, real distCut) returns Sim3DSound
Source
function bindSoundToPointForPlayer(player p, sound s, real x, real y, real minD, real maxD, real distCut) returns Sim3DSound
Source
function bindSoundToUnit(sound s, unit u, real minD, real maxD, real distCut) returns Sim3DSound
Source
function bindSoundToUnitForPlayer(player p, sound s, unit u, real minD, real maxD, real distCut) returns Sim3DSound
Source
class Sim3DSound
Source
function setSoundPosition(vec2 pos)
Source
function setSoundPosition(unit u)
Source