Force
Source function static force.addPlayer(player whichPlayer)
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function static force.addPlayers(vararg player players)
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function static force.clear()
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function static force.close()
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Closes the iterator, releaseing the group
function static force.containsPlayer(player whichPlayer) returns boolean
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function static force.containsUnit(unit whichUnit) returns boolean
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function static force.destr()
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function static force.enumAllies(player whichPlayer, boolexpr filter)
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function static force.enumEnemies(player whichPlayer, boolexpr filter)
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function static force.enumPlayers(boolexpr filter)
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function static force.enumPlayersCounted(boolexpr filter, int countLimit)
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function static force.forEach(code callback)
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function static force.getRandomPlayer() returns player
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function static force.hasNext() returns boolean
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Returns whether the iterator has the next item
function static force.iterator() returns force
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Creates a new iterator for this group.
function static force.next() returns player
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Returns the next item from the iterator
function static force.removePlayer(player whichPlayer)
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function static force.removePlayers(vararg player players)
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