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Available Packages:

Force

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function static force.addPlayer(player whichPlayer)

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function static force.addPlayers(vararg player players)

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function static force.clear()

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function static force.close()

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Closes the iterator, releaseing the group

function static force.containsPlayer(player whichPlayer) returns boolean

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function static force.containsUnit(unit whichUnit) returns boolean

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function static force.destr()

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function static force.enumAllies(player whichPlayer, boolexpr filter)

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function static force.enumEnemies(player whichPlayer, boolexpr filter)

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function static force.enumPlayers(boolexpr filter)

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function static force.enumPlayersCounted(boolexpr filter, int countLimit)

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function static force.forEach(code callback)

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function static force.getRandomPlayer() returns player

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function static force.hasNext() returns boolean

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Returns whether the iterator has the next item

function static force.iterator() returns force

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Creates a new iterator for this group.

function static force.next() returns player

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Returns the next item from the iterator

function static force.removePlayer(player whichPlayer)

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function static force.removePlayers(vararg player players)

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