Force
Source function static force.addPlayer(player whichPlayer)
Source
 function static force.addPlayers(vararg player players)
Source
 function static force.clear()
Source
 function static force.close()
Source
 Closes the iterator, releaseing the group 
 function static force.containsPlayer(player whichPlayer) returns boolean
Source
 function static force.containsUnit(unit whichUnit) returns boolean
Source
 function static force.destr()
Source
 function static force.enumAllies(player whichPlayer, boolexpr filter)
Source
 function static force.enumEnemies(player whichPlayer, boolexpr filter)
Source
 function static force.enumPlayers(boolexpr filter)
Source
 function static force.enumPlayersCounted(boolexpr filter, int countLimit)
Source
 function static force.forEach(code callback)
Source
 function static force.getRandomPlayer() returns player
Source
 function static force.hasNext() returns boolean
Source
 Returns whether the iterator has the next item 
 function static force.iterator() returns force
Source
 Creates a new iterator for this group. 
 function static force.next() returns player
Source
 Returns the next item from the iterator 
 function static force.removePlayer(player whichPlayer)
Source
 function static force.removePlayers(vararg player players)
Source