Änderungen
#212 (04.10.2017 22:08:07)
- increase visibility of disable and enable functions for damage detection. necessary for fetching armor type — cokemonkey11 / githubweb
#157 (03.08.2017 15:08:07)
#27 (01.09.2016 22:08:10)
#14 (14.08.2016 22:08:08)
#13 (13.08.2016 19:08:09)
- [knockback3] fix map usage for setVel method — cokemonkey11 / githubweb
#12 (12.08.2016 20:08:10)
- add linked hash map data structure with tests — cokemonkey11 / githubweb
- add size function and fix broken tests — cokemonkey11 / githubweb
- add nested iterator test. passing — cokemonkey11 / githubweb
- add test for handling destroyed elements. failing. — cokemonkey11 / githubweb
- re-work to use list of entries rather than reusing one dummy — cokemonkey11 / githubweb
- fix destroy behaviour. memory verification fv test now passing — cokemonkey11 / githubweb
- add test for when map becomes empty then gets first element. passing. — cokemonkey11 / githubweb
- fix iterating on empty map — cokemonkey11 / githubweb
- make constant that which has no business changing — cokemonkey11 / githubweb
- adjust visibility for Entry — cokemonkey11 / githubweb
#10 (12.08.2016 17:08:08)
- fix error related to the friction effect threshold — cokemonkey11 / githubweb
- add player.panCamera method for vec2 — cokemonkey11 / githubweb
#7 (09.08.2016 01:08:07)
- add vscode to gitignore — cokemonkey11 / githubweb
#4 (08.08.2016 04:08:08)
- add knockback3 package — cokemonkey11 / githubweb
- add note about not destroying destructables — cokemonkey11 / githubweb
- fix typo — cokemonkey11 / githubweb
- add a method which can jump to a target location — cokemonkey11 / githubweb
- fix #4 — noreply / githubweb