Änderungen
#18 (10.03.2016 13:52:08)
#10 (23.02.2016 04:52:10)
- added warnings if dead or invalid (non-combat) units deal or take damage — muzzel / githubweb
 - increasing questitem counter now also triggers a message — muzzel / githubweb
 - added judgement and piercingarrow spell, changed creep classification to hostile — muzzel / githubweb
 - adjusted sfx for piercing arrow spell — muzzel / githubweb
 - some balancing — muzzel / githubweb
 - adjusted sfx for judgement spell — muzzel / githubweb
 - quests now reset properly when loading/repicking — muzzel / githubweb
 
#9 (22.02.2016 01:52:07)
- added prediction and protection against invalid damage events caused by dummyspells, added testspell — muzzel / githubweb
 - added sfx to stun — muzzel / githubweb
 - damage handler now ignores invalid damage events caused by dummyspells — muzzel / githubweb
 - moved hero pick position to config — muzzel / githubweb
 - cleaned up old code — muzzel / githubweb
 - added some code for dungeon1 and added creep insane wolf — muzzel / githubweb
 - latest binary — muzzel / githubweb
 
#8 (20.02.2016 23:52:07)
- renamed HeroTypeGen to HeroType — muzzel / githubweb
 - fixed bug where buffs didnt unblock the damage event — muzzel / githubweb
 - fixed: destroying a bag throws no more exceptions for nonexistent items — muzzel / githubweb
 - added safety check, wont deal damage when either source or target is invalid or dead — muzzel / githubweb
 - added repick — muzzel / githubweb
 - added minimal saveload system — muzzel / githubweb
 - fixed some minor stuff, renamed map file — muzzel / githubweb
 
#7 (20.02.2016 06:52:10)
#6 (20.02.2016 02:52:07)
- shortened name of equipment classification enums — muzzel / githubweb
 - equipment classification enums — muzzel / githubweb
 - shortened icon paths in item registry — muzzel / githubweb
 - shortened stat names — muzzel / githubweb
 
#5 (20.02.2016 00:52:12)
- reorganized some libraries — muzzel / githubweb
 - some cleanup, added debug print — muzzel / githubweb
 - changed position of castbar so its not below the glow — muzzel / githubweb
 - made unitValid(..) configurable — muzzel / githubweb
 - units get their buffs removed when they return — muzzel / githubweb
 - added some debug commands — muzzel / githubweb
 - increased threat on charge — muzzel / githubweb
 - increased threat on shield slam — muzzel / githubweb
 - threathandler objects get nulled properly, should fix the nullpointer exceptions — muzzel / githubweb
 - added .gitignore — muzzel / githubweb
 - moved threatobject removal to UnitData — muzzel / githubweb
 - added some functionality — muzzel / githubweb
 - added some debug commands for buffs, threat, ... — muzzel / githubweb
 - latest binary — muzzel / githubweb
 
