//=========================================================================== // // Just another Warcraft III map // // Warcraft III map script // Generated by the Warcraft III World Editor // Date: Sat Jan 07 07:16:40 2012 // Map Author: Unknown // //=========================================================================== //*************************************************************************** //* //* Global Variables //* //*************************************************************************** globals // Generated trigger gg_trg_Entity = null trigger gg_trg_Static_Escaper_Data = null trigger gg_trg_Escaper = null trigger gg_trg_ObjectSystem = null trigger gg_trg_Vector3 = null trigger gg_trg_OptimizedMaths = null endglobals function InitGlobals takes nothing returns nothing endfunction //*************************************************************************** //* //* Unit Creation //* //*************************************************************************** //=========================================================================== function CreateUnitsForPlayer0 takes nothing returns nothing local player p = Player(0) local unit u local integer unitID local trigger t local real life set u = CreateUnit( p, 'Hmkg', 70.3, -173.2, 221.381 ) call SetHeroLevel( u, 10, false ) set u = CreateUnit( p, 'Hmkg', -136.8, -237.4, 9.152 ) call SetHeroLevel( u, 10, false ) endfunction //=========================================================================== function CreateUnitsForPlayer1 takes nothing returns nothing local player p = Player(1) local unit u local integer unitID local trigger t local real life set u = CreateUnit( p, 'Hblm', -1194.9, -1227.8, 337.690 ) set u = CreateUnit( p, 'hpea', -294.4, 140.4, 311.373 ) set u = CreateUnit( p, 'hpea', -395.9, 32.9, 331.523 ) set u = CreateUnit( p, 'hpea', -450.7, -2.3, 102.044 ) set u = CreateUnit( p, 'hfoo', 343.3, 227.5, 6.570 ) set u = CreateUnit( p, 'hpea', -488.7, 29.8, 270.733 ) set u = CreateUnit( p, 'hpea', -448.4, 132.1, 102.561 ) set u = CreateUnit( p, 'hpea', -326.9, 259.4, 149.869 ) set u = CreateUnit( p, 'hpea', -262.2, 227.5, 313.296 ) set u = CreateUnit( p, 'hpea', -217.1, 125.5, 30.884 ) set u = CreateUnit( p, 'hpea', -168.6, 96.2, 125.182 ) set u = CreateUnit( p, 'hpea', -109.9, 172.3, 91.486 ) set u = CreateUnit( p, 'hpea', -102.7, 270.2, 357.319 ) set u = CreateUnit( p, 'hfoo', 384.4, 168.9, 213.163 ) set u = CreateUnit( p, 'hfoo', 424.5, 105.9, 56.570 ) set u = CreateUnit( p, 'hfoo', 466.2, 11.4, 97.144 ) set u = CreateUnit( p, 'hrif', 465.7, -788.2, 71.930 ) set u = CreateUnit( p, 'hrif', 423.8, -847.9, 350.387 ) set u = CreateUnit( p, 'hrif', 346.0, -911.1, 327.820 ) set u = CreateUnit( p, 'hrif', 235.6, -956.3, 337.730 ) set u = CreateUnit( p, 'hrif', 154.7, -980.7, 359.945 ) set u = CreateUnit( p, 'hrif', 85.9, -995.5, 308.451 ) endfunction //=========================================================================== function CreatePlayerBuildings takes nothing returns nothing endfunction //=========================================================================== function CreatePlayerUnits takes nothing returns nothing call CreateUnitsForPlayer0( ) call CreateUnitsForPlayer1( ) endfunction //=========================================================================== function CreateAllUnits takes nothing returns nothing call CreatePlayerBuildings( ) call CreatePlayerUnits( ) endfunction //*************************************************************************** //* //* Triggers //* //*************************************************************************** //=========================================================================== // Trigger: Entity //=========================================================================== //TESH.scrollpos=0 //TESH.alwaysfold=0 package Test function fooo() ExecuteFunc( "blub" ) function blub() int i = 0 function foo() for int i = 0 to 4 ExecuteFunc( "blah" + I2S(i)) function blah1() ExecuteFunc( "blub" ) function blah2() ExecuteFunc( "blub" ) function blah3214() ExecuteFunc( "blub" ) init fooo() endpackage //=========================================================================== function InitCustomTriggers takes nothing returns nothing call InitTrig_Entity( ) call InitTrig_Escaper( ) call InitTrig_Vector3( ) endfunction //*************************************************************************** //* //* Players //* //*************************************************************************** function InitCustomPlayerSlots takes nothing returns nothing // Player 0 call SetPlayerStartLocation( Player(0), 0 ) call SetPlayerColor( Player(0), ConvertPlayerColor(0) ) call SetPlayerRacePreference( Player(0), RACE_PREF_HUMAN ) call SetPlayerRaceSelectable( Player(0), true ) call SetPlayerController( Player(0), MAP_CONTROL_USER ) endfunction function InitCustomTeams takes nothing returns nothing // Force: TRIGSTR_002 call SetPlayerTeam( Player(0), 0 ) endfunction //*************************************************************************** //* //* Main Initialization //* //*************************************************************************** //=========================================================================== function main takes nothing returns nothing call SetCameraBounds( -3328.0 + GetCameraMargin(CAMERA_MARGIN_LEFT), -3584.0 + GetCameraMargin(CAMERA_MARGIN_BOTTOM), 3328.0 - GetCameraMargin(CAMERA_MARGIN_RIGHT), 3072.0 - GetCameraMargin(CAMERA_MARGIN_TOP), -3328.0 + GetCameraMargin(CAMERA_MARGIN_LEFT), 3072.0 - GetCameraMargin(CAMERA_MARGIN_TOP), 3328.0 - GetCameraMargin(CAMERA_MARGIN_RIGHT), -3584.0 + GetCameraMargin(CAMERA_MARGIN_BOTTOM) ) call SetDayNightModels( "Environment\\DNC\\DNCLordaeron\\DNCLordaeronTerrain\\DNCLordaeronTerrain.mdl", "Environment\\DNC\\DNCLordaeron\\DNCLordaeronUnit\\DNCLordaeronUnit.mdl" ) call NewSoundEnvironment( "Default" ) call SetAmbientDaySound( "LordaeronSummerDay" ) call SetAmbientNightSound( "LordaeronSummerNight" ) call SetMapMusic( "Music", true, 0 ) call CreateAllUnits( ) call InitBlizzard( ) call InitGlobals( ) call InitCustomTriggers( ) endfunction //*************************************************************************** //* //* Map Configuration //* //*************************************************************************** function config takes nothing returns nothing call SetMapName( "Just another Warcraft III map" ) call SetMapDescription( "Nondescript" ) call SetPlayers( 1 ) call SetTeams( 1 ) call SetGamePlacement( MAP_PLACEMENT_USE_MAP_SETTINGS ) call DefineStartLocation( 0, 0.0, -256.0 ) // Player setup call InitCustomPlayerSlots( ) call SetPlayerSlotAvailable( Player(0), MAP_CONTROL_USER ) call InitGenericPlayerSlots( ) endfunction