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Source function bindSoundToPoint(sound s, real x, real y, real minD, real maxD, real distCut) returns Sim3DSound
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 function bindSoundToPointForPlayer(player p, sound s, real x, real y, real minD, real maxD, real distCut) returns Sim3DSound
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 function bindSoundToUnit(sound s, unit u, real minD, real maxD, real distCut) returns Sim3DSound
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 function bindSoundToUnitForPlayer(player p, sound s, unit u, real minD, real maxD, real distCut) returns Sim3DSound
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class Sim3DSound
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 function setSoundPosition(vec2 pos)
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 function setSoundPosition(unit u)
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