Build wurde durch eine SCM-Änderung ausgelöst. Running as SYSTEM Baue in Arbeitsbereich /var/lib/jenkins/workspace/StdLib2 > git rev-parse --is-inside-work-tree # timeout=10 Fetching changes from the remote Git repository > git config remote.origin.url https://github.com/wurstscript/wurstStdlib2.git # timeout=10 Fetching upstream changes from https://github.com/wurstscript/wurstStdlib2.git > git --version # timeout=10 > git --version # 'git version 2.17.1' > git fetch --tags --progress -- https://github.com/wurstscript/wurstStdlib2.git +refs/heads/*:refs/remotes/origin/* # timeout=10 > git rev-parse refs/remotes/origin/master^{commit} # timeout=10 > git rev-parse refs/remotes/origin/origin/master^{commit} # timeout=10 Checking out Revision 8d7cde6e329535e6871e8e409c2a8f049983ca79 (refs/remotes/origin/master) > git config core.sparsecheckout # timeout=10 > git checkout -f 8d7cde6e329535e6871e8e409c2a8f049983ca79 # timeout=10 Commit message: "fix registerPlayerUnitEventForPlayer not using bj_MAX_PLAYER_SLOTS" > git rev-list --no-walk 4ed67167a61e8d8bb960fa782306b58b8dd9baf4 # timeout=10 [StdLib2] $ /bin/sh -xe /tmp/jenkins4619730599393282594.sh + java -jar ../Wurst/downloads/Wurstpack/wurstscript/wurstscript.jar ../Wurst/downloads/Wurstpack/wurstscript/common.j ../Wurst/downloads/Wurstpack/wurstscript/blizzard.j ./ -runcompiletimefunctions -runtests Running tests Running .. 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Running .. OK! Running .. OK! Running .. OK! Running .. OK! Running .. OK! Running .. OK! Running .. OK! Running .. OK! Running .. OK! Running .. OK! Running .. OK! Running .. OK! Running .. OK! Running .. OK! Running .. OK! Running .. OK! Running .. OK! Running .. OK! Running .. OK! Running .. OK! Running .. OK! Running .. OK! Running .. OK! Running .. OK! Running .. OK! Running .. OK! Running .. OK! Running .. OK! Running .. OK! Running .. OK! Running .. OK! Running .. OK! Running .. OK! Running .. OK! Running .. OK! Running .. OK! Running .. OK! Running .. OK! Running .. OK! Running .. OK! Running .. OK! Running .. OK! Running .. OK! Running .. length: 3 OK! Running .. OK! Running .. OK! Running .. OK! Running .. OK! Running .. OK! Running .. OK! Running .. OK! Running .. OK! Running .. OK! Running .. OK! Running .. OK! Running .. OK! Running .. OK! Running .. OK! Running .. OK! Running .. OK! Running .. OK! Running .. OK! Running .. OK! Running .. OK! Running .. OK! Running .. OK! Running .. OK! Running .. OK! Running .. OK! Running .. OK! Running .. OK! Running .. OK! Running .. OK! Running .. OK! Running .. OK! Running .. OK! Running .. OK! Running .. OK! Running .. OK! Running .. OK! Running .. OK! Running .. OK! Running .. OK! Running .. OK! Running .. OK! Running .. OK! Running .. OK! Running .. OK! Running .. OK! Running .. OK! Running .. OK! Running .. OK! Running .. OK! Running .. OK! Running .. OK! Running .. OK! Running .. OK! Running .. OK! Running .. OK! Running .. OK! Running .. OK! Running .. OK! Running .. OK! Running .. OK! Running .. OK! Running .. OK! Running .. OK! Running .. OK! Running .. OK! Running .. OK! Running .. OK! Running .. OK! Running .. OK! Running .. OK! Running .. 1 hours, 0 minutes, and 0 seconds OK! Running .. OK! Running .. OK! Running .. OK! Running .. OK! Tests succeeded: 243/243 >> All tests have passed successfully! Finished running tests compilation finished (errors: 0, warnings: 0) Löse einen neuen Build von EBR aus Löse einen neuen Build von ForestDef aus Löse einen neuen Build von Frentity aus Finished: SUCCESS