Vor 9 Jahre 3 Monate gestartet
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Build #54 (06.09.2015 21:46:27)

Changes
  1. use compiletime object editing for non-preplaced entities (detail / bitbucketweb)
  2. who knows (detail / bitbucketweb)
  3. merge Units with changes to master (detail / bitbucketweb)
  4. update line endings to Units (detail / bitbucketweb)
  5. move object definitions into unique files (detail / bitbucketweb)
  6. validate jurst with scope (detail / bitbucketweb)
  7. loads of improvements for merge and make work (detail / bitbucketweb)
  8. remove ignored files in object editing output (detail / bitbucketweb)
  9. normalise loads of shit (detail / bitbucketweb)
  10. working compiletime using latest version (detail / bitbucketweb)
  11. merged version (detail / bitbucketweb)
  12. hunter attack can no longer target units - this fixes a bug related to AI hunters having absurdly good prediction. addresses #61 (detail / bitbucketweb)
  13. [vfx] fixed a weird channeling visual effect when using hunter burst rifle. addresses #58. (detail / bitbucketweb)

Gestartet durch vorgelagertes Projekt Wurst, Build 82
ursprünglich ausgelöst durch:

  • Started by remote host 192.30.252.40 with note: null
Revision: 319fde92bd4a99ffa6961183fe459d187cd5a821
  • refs/remotes/origin/master