// this script was compiled with wurst 1.8.1.0-jenkins-Wurst-1365 globals integer array A_nextFree integer A_firstFree=0 integer A_maxIndex=0 integer array A_typeId integer array A_M_i endglobals native testFail takes string message returns nothing native testSuccess takes nothing returns nothing function initGlobals takes nothing returns nothing set A_firstFree = 0 set A_maxIndex = 0 endfunction function A_f takes integer this returns nothing set A_M_i[this] = A_M_i[this] + 1 set A_M_i[this] = A_M_i[this] + 1 endfunction function error takes string msg returns nothing call BJDebugMsg(msg + "\n" + "") endfunction function dispatch_A_Test_A_f takes integer this returns nothing if A_typeId[this] == 0 then if this == 0 then call error("Nullpointer exception when calling A.f") else call error("Called A.f on invalid object.") endif endif call A_f(this) endfunction function B_g takes integer this returns nothing set A_M_i[this] = A_M_i[this] + 1 set A_M_i[this] = A_M_i[this] + 1 set A_M_i[this] = A_M_i[this] + 1 endfunction function dispatch_B_Test_B_g takes integer this returns nothing if A_typeId[this] == 0 then if this == 0 then call error("Nullpointer exception when calling B.g") else call error("Called B.g on invalid object.") endif endif call B_g(this) endfunction function alloc_B takes nothing returns integer local integer this if A_firstFree == 0 then if A_maxIndex < 32768 then set A_maxIndex = A_maxIndex + 1 set this = A_maxIndex set A_typeId[this] = 2 else call error("Out of memory: Could not create B.") set this = 0 endif else set A_firstFree = A_firstFree - 1 set this = A_nextFree[A_firstFree] set A_typeId[this] = 2 endif return this endfunction function B_init takes integer this returns nothing endfunction function construct_A_M takes integer this returns nothing endfunction function A_init takes integer this returns nothing set A_M_i[this] = 0 call construct_A_M(this) endfunction function construct_A takes integer this returns nothing call A_init(this) endfunction function construct_B takes integer this returns nothing call construct_A(this) call B_init(this) endfunction function new_B takes nothing returns integer local integer this = alloc_B() call construct_B(this) return this endfunction function init_Test takes nothing returns nothing local integer b = new_B() local integer a = b call dispatch_A_Test_A_f(a) call dispatch_B_Test_B_g(b) if A_M_i[a] != 5 then call testFail("foo") endif call testSuccess() endfunction function main takes nothing returns nothing call initGlobals() call init_Test() endfunction function config takes nothing returns nothing endfunction