Build wurde durch eine SCM-Änderung ausgelöst. Baue in Arbeitsbereich /var/lib/jenkins/workspace/StdLib2 > git rev-parse --is-inside-work-tree # timeout=10 Fetching changes from the remote Git repository > git config remote.origin.url https://github.com/wurstscript/wurstStdlib2.git # timeout=10 Fetching upstream changes from https://github.com/wurstscript/wurstStdlib2.git > git --version # timeout=10 > git fetch --tags --progress https://github.com/wurstscript/wurstStdlib2.git +refs/heads/*:refs/remotes/origin/* > git rev-parse refs/remotes/origin/master^{commit} # timeout=10 > git rev-parse refs/remotes/origin/origin/master^{commit} # timeout=10 Checking out Revision af72f50be4a76d7b3d7cd994e596dfe7a0d87fb6 (refs/remotes/origin/master) > git config core.sparsecheckout # timeout=10 > git checkout -f af72f50be4a76d7b3d7cd994e596dfe7a0d87fb6 Commit message: "Added player methods for checking visibility. (#361)" > git rev-list --no-walk d3211cad36c2bad1c7996ab421eb8ab226c3c2e3 # timeout=10 [StdLib2] $ /bin/sh -xe /tmp/jenkins3929513218165638425.sh + java -jar ../Wurst/downloads/Wurstpack/wurstscript/wurstscript.jar ../Wurst/downloads/Wurstpack/wurstscript/common.j ../Wurst/downloads/Wurstpack/wurstscript/blizzard.j ./ -runcompiletimefunctions -runtests Running tests Running .. OK! Running .. OK! Running .. OK! Running .. OK! Running .. OK! Running .. OK! Running .. OK! Running .. OK! Running .. OK! Running .. OK! Running .. OK! Running .. OK! Running .. OK! Running .. OK! Running .. OK! Running .. OK! Running .. OK! Running .. OK! Running .. OK! Running .. OK! Running .. OK! Running .. OK! Running .. OK! Running .. OK! Running .. OK! Running .. OK! Running .. OK! Running .. OK! Running .. OK! Running .. OK! Running .. OK! Running .. OK! Running .. OK! Running .. OK! Running .. OK! Running .. OK! Running .. OK! Running .. OK! Running .. OK! Running .. OK! Running .. OK! Running .. 1733023328 1514436732 1661291906 1685141888 2012710964 243898670 1202306080 712581228 1627695935 595988184 692383284 239392279 --- 239392279 OK! Running .. OK! Running .. OK! Running .. OK! Running .. OK! Running .. OK! Running .. OK! Running .. OK! Running .. OK! Running .. OK! Running .. OK! Running .. OK! Running .. OK! Running .. OK! Running .. OK! Running .. OK! Running .. OK! Running .. OK! Running .. OK! Running .. OK! Running .. OK! Running .. OK! Running .. OK! Running .. OK! Running .. OK! Running .. OK! Running .. OK! Running .. OK! Running .. OK! Running .. OK! Running .. OK! Running .. OK! Running .. OK! Running .. OK! Running .. OK! Running .. OK! Running .. OK! Running .. OK! Running .. OK! Running .. OK! Running .. OK! Running .. OK! Running .. OK! Running .. OK! Running .. OK! Running .. OK! Running .. OK! Running .. OK! Running .. OK! Running .. OK! Running .. OK! Running .. OK! Running .. OK! Running .. OK! Running .. OK! Running .. OK! Running .. OK! 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Running .. OK! Running .. OK! Running .. OK! Running .. length: 3 OK! Running .. OK! Running .. OK! Running .. OK! Running .. OK! Running .. OK! Running .. OK! Running .. OK! Running .. OK! Running .. OK! Running .. OK! Running .. OK! Running .. OK! Running .. OK! Running .. OK! Running .. OK! Running .. OK! Running .. OK! Running .. OK! Running .. OK! Running .. OK! Running .. OK! Running .. OK! Running .. OK! Running .. OK! Running .. OK! Running .. OK! Running .. OK! Running .. OK! Running .. OK! Running .. OK! Running .. OK! Running .. OK! Running .. OK! Running .. OK! Running .. OK! Running .. OK! Running .. OK! Running .. OK! Running .. OK! Running .. OK! Running .. OK! Running .. OK! Running .. OK! Running .. OK! Running .. OK! Running .. OK! Running .. OK! Running .. OK! Running .. OK! Running .. OK! Running .. OK! Running .. OK! Running .. OK! Running .. OK! Running .. OK! Running .. OK! Running .. OK! Running .. OK! Running .. OK! Running .. OK! Running .. OK! Running .. OK! Running .. OK! Running .. OK! Running .. OK! Running .. OK! Running .. OK! Tests succeeded: 235/235 >> All tests have passed successfully! Finished running tests compilation finished (errors: 0, warnings: 0) Löse einen neuen Build von EBR aus Löse einen neuen Build von ForestDef aus Löse einen neuen Build von Frentity aus Finished: SUCCESS