
scope HeroGlow
	import ObjEditingNatives

	@compiletime function create_w3a_A00F takes nothing returns nothing
		let u = createObjectDefinition("w3a", 'A00F', 'ACnr')
		u.setLvlDataString("aart", 0, 0, "")
		u.setLvlDataUnreal("Oar1", 1, 1, 0.0)
		u.setLvlDataUnreal("aare", 1, 0, 1.0)
		u.setLvlDataString("arac", 0, 0, "human")
		u.setLvlDataString("atar", 1, 0, "self")
		u.setLvlDataInt("Oar2", 1, 2, 0)
		u.setLvlDataString("ansf", 0, 0, "")
		u.setLvlDataString("anam", 0, 0, "Hero Glow")
		u.setLvlDataString("atat", 0, 0, "war3mapImported\\GeneralHeroGlow.mdx")
		u.setLvlDataString("ata0", 0, 0, "origin")
		u.setLvlDataInt("atac", 0, 0, 1)
	end
endscope
