
scope ShardOfImperialization
	import ObjEditingNatives

	@compiletime function create_w3t_I000 takes nothing returns nothing
		let u = createObjectDefinition("w3t", 'I000', 'rde4')
		u.setString("iico", "ReplaceableTextures\\CommandButtons\\BTNRune.blp")
		u.setInt("iclr", 215)
		u.setInt("iclg", 215)
		u.setInt("iclb", 215)
		u.setString("iarm", "Metal")
		u.setInt("igol", 0)
		u.setInt("ihtp", 500000)
		u.setInt("iprn", 0)
		u.setString("ides", "An ancient artifact.")
		u.setString("uhot", "")
		u.setString("unam", "Shard of Imperialization")
		u.setString("utip", "Shard of Imperialization")
		u.setString("utub", "An ancient artifact.|n |n|cffffcc00Hunters can secure round victory by returning either shard of imperialization to the Hunter's Hall.|r")
		u.setString("iabi", "A00N")
		u.setInt("ipaw", 0)
	end
endscope
