FramehandleNames
Sourceclass FramehandleDefaultNames
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These default frames can be obtained with getFrameByName(..) [BlzGetFrameByName]
(the createContext (subframe-id) parameter is by default 0, some frames does contain subframes)
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string allianceAcceptButtonText
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string allianceBackdrop
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string allianceCancelButtonText
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string allianceDialog
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string allianceSlot
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The framehandle name allianceSlot has the subframes [0 to 23]
string allianceTitle
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string alliedVictoryCheckBox
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string alliedVictoryLabel
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string allyCheckBox
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The framehandle name allyCheckBox has the subframes [0 to 23]
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string ambientCheckBox
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string ambientLabel
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string animQualityLabel
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string animQualityValue
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string cancelButtonText
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string cinematicBottomBorder
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string cinematicDialogueText
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string cinematicPanel
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string cinematicPortrait
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string cinematicPortraitBackground
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string cinematicPortraitCover
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string cinematicScenePanel
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string cinematicSpeakerText
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string cinematicTopBorder
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string colorBackdrop
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The framehandle name colorBackdrop has the subframes [0 to 23]
string colorBorder
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The framehandle name colorBorder has the subframes [0 to 23]
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string confirmQuitCancelButtonText
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string confirmQuitMessageText
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string confirmQuitPanel
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string confirmQuitQuitButtonText
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string confirmQuitTitleText
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string consoleUI
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string customKeysLabel
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string customKeysValue
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string decoratedMapListBox
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string deleteCancelButtonText
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string deleteDeleteButtonText
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string deleteMessageText
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string deleteOnly
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string deleteTitleText
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string difficultyLabel
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string difficultyValue
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string endGameButtonText
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string endGamePanel
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string endGameTitleText
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string enviroCheckBox
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string enviroLabel
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string escMenuMainPanel
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string escOptionsParticlesMenu
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string escOptionsParticlesPopupMenuArrow
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string escOptionsParticlesPopupMenuBackdrop
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string escOptionsParticlesPopupMenuDisabledBackdrop
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string escOptionsParticlesPopupMenuMenu
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string escOptionsParticlesPopupMenuTitle
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string escOptionsShadowsMenu
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string escOptionsShadowsPopupMenuArrow
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string escOptionsShadowsPopupMenuBackdrop
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string escOptionsShadowsPopupMenuDisabledBackdrop
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string escOptionsShadowsPopupMenuMenu
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string escOptionsShadowsPopupMenuTitle
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string exitButtonText
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string fileListFrame
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string gameSpeedLabel
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string gameSpeedSlider
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string gameSpeedValue
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string gameplayButtonText
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string gameplayPanel
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string gameplayTitleText
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string gammaBrightLabel
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string gammaDarkLabel
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string gammaLabel
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string gammaSlider
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string goldBackdrop
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The framehandle name goldBackdrop has the subframes [0 to 23]
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string goldText
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The framehandle name goldText has the subframes [0 to 23]
string healthBarsCheckBox
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string healthBarsLabel
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string helpButtonText
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string helpOKButtonText
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string helpPanel
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string helpTextArea
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string helpTitleText
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string highLatencyLabel
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string highLatencyRadio
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string infoPanelIconAllyFoodIcon
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The framehandle name infoPanelIconAllyFoodIcon has the subframe [7]
string infoPanelIconAllyFoodValue
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The framehandle name infoPanelIconAllyFoodValue has the subframe [7]
string infoPanelIconAllyGoldIcon
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The framehandle name infoPanelIconAllyGoldIcon has the subframe [7]
string infoPanelIconAllyGoldValue
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The framehandle name infoPanelIconAllyGoldValue has the subframe [7]
string infoPanelIconAllyTitle
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The framehandle name infoPanelIconAllyTitle has the subframe [7]
string infoPanelIconAllyUpkeep
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The framehandle name infoPanelIconAllyUpkeep has the subframe [7]
string infoPanelIconAllyWoodIcon
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The framehandle name infoPanelIconAllyWoodIcon has the subframe [7]
string infoPanelIconAllyWoodValue
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The framehandle name infoPanelIconAllyWoodValue has the subframe [7]
string infoPanelIconBackdrop
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The framehandle name infoPanelIconBackdrop has the subframes [0 to 5]
string infoPanelIconHeroAgilityLabel
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The framehandle name infoPanelIconHeroAgilityLabel has the subframe [6]
string infoPanelIconHeroAgilityValue
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The framehandle name infoPanelIconHeroAgilityValue has the subframe [6]
string infoPanelIconHeroIcon
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The framehandle name infoPanelIconHeroIcon has the subframe [6]
string infoPanelIconHeroIntellectLabel
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The framehandle name infoPanelIconHeroIntellectLabel has the subframe [6]
string infoPanelIconHeroIntellectValue
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The framehandle name infoPanelIconHeroIntellectValue has the subframe [6]
string infoPanelIconHeroStrengthLabel
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The framehandle name infoPanelIconHeroStrengthLabel has the subframe [6]
string infoPanelIconHeroStrengthValue
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The framehandle name infoPanelIconHeroStrengthValue has the subframe [6]
string infoPanelIconLabel
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The framehandle name infoPanelIconLabel has the subframes [0 to 5]
string infoPanelIconLevel
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The framehandle name infoPanelIconLevel has the subframes [0 to 5]
string infoPanelIconValue
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The framehandle name infoPanelIconValue has the subframes [0 to 5]
string insideConfirmQuitPanel
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string insideEndGamePanel
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string insideHelpPanel
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string insideMainPanel
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string insideTipsPanel
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string latencyInfo1
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string latencyInfo2
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string leaderboardBackdrop
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string leaderboardFrame
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string leaderboardListContainer
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string leaderboardTitle
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string lightsLabel
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string loadGameButtonText
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string loadGameCancelButtonText
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string loadGameLoadButtonText
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string loadGameTitleText
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string loadOnly
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string logArea
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string logAreaBackdrop
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string logBackdrop
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string logDialog
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string logOkButtonText
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string logTitle
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string lowLatencyLabel
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string lowLatencyRadio
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string lumberBackdrop
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The framehandle name lumberBackdrop has the subframes [0 to 23]
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string lumberText
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The framehandle name lumberText has the subframes [0 to 23]
string mainPanel
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string mapListBoxBackdrop
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string modelDetailLabel
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string modelDetailValue
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string movementCheckBox
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string movementLabel
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string multiboardBackdrop
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string multiboardFrame
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string multiboardListContainer
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string multiboardTitle
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string multiboardTitleBackdrop
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string musicCheckBox
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string musicVolumeHighLabel
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string musicVolumeLabel
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string musicVolumeLowLabel
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string musicVolumeSlider
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string networkButtonText
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string networkLabel
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string networkPanel
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string networkTitleText
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string oKButtonText
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string observerCameraCheckBox
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string observerCameraString
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string observerFogCheckBox
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string observerFogString
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string occlusionLabel
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string optionsButtonText
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string optionsPanel
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string optionsPreviousButtonText
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string optionsTitleText
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string overwriteCancelButtonText
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string overwriteMessageText
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string overwriteOnly
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string overwriteOverwriteButtonText
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string overwriteTitleText
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string particlesLabel
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string pauseButtonText
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string playerNameLabel
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The framehandle name playerNameLabel has the subframes [0 to 23]
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string positionalCheckBox
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string positionalLabel
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string previousButtonText
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string providerLabel
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string providerValue
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string quitButtonText
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string resolutionLabel
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string resourceBarFrame
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string resourceBarGoldText
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string resourceBarLumberText
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string resourceBarSupplyText
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string resourceBarUpkeepText
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string resourceTradingTitle
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string restartButtonText
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string returnButtonText
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string saveAndLoad
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string saveGameButtonText
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string saveGameCancelButtonText
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string saveGameDeleteButtonText
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string saveGameFileEditBox
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string saveGameFileEditBoxText
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string saveGameSaveButtonText
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string saveGameTitleText
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string saveOnly
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string shadowsLabel
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string simpleBuildQueueBackdrop
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The framehandle name simpleBuildQueueBackdrop has the subframe [1]
string simpleBuildTimeIndicator
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The framehandle name simpleBuildTimeIndicator has the subframes [0, 1]
string simpleBuildingActionLabel
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The framehandle name simpleBuildingActionLabel has the subframes [0, 1]
string simpleBuildingDescriptionValue
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The framehandle name simpleBuildingDescriptionValue has the subframe [1]
string simpleBuildingNameValue
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The framehandle name simpleBuildingNameValue has the subframe [1]
string simpleClassValue
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string simpleDestructableNameValue
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string simpleHeroLevelBar
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The framehandle name simpleHeroLevelBar has the subframe [4]
string simpleHoldDescriptionValue
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The framehandle name simpleHoldDescriptionValue has the subframe [2]
string simpleHoldNameValue
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The framehandle name simpleHoldNameValue has the subframe [2]
string simpleInfoPanelBuildingDetail
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The framehandle name simpleInfoPanelBuildingDetail has the subframe [1]
string simpleInfoPanelCargoDetail
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The framehandle name simpleInfoPanelCargoDetail has the subframe [2]
string simpleInfoPanelDestructableDetail
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The framehandle name simpleInfoPanelDestructableDetail has the subframe [4]
string simpleInfoPanelIconAlly
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The framehandle name simpleInfoPanelIconArmor has the subframe [7]
string simpleInfoPanelIconArmor
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The framehandle name simpleInfoPanelIconArmor has the subframe [2]
string simpleInfoPanelIconDamage
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The framehandle name SimpleInfoPanelIconDamage has the subframe [0, 1]
string simpleInfoPanelIconFood
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The framehandle name simpleInfoPanelIconFood has the subframe [4]
string simpleInfoPanelIconGold
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The framehandle name simpleInfoPanelIconGold has the subframe [5]
string simpleInfoPanelIconHero
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The framehandle name simpleInfoPanelIconHero has the subframe [6]
string simpleInfoPanelIconHeroText
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The framehandle name simpleInfoPanelIconHeroText has the subframe [6]
string simpleInfoPanelIconRank
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The framehandle name simpleInfoPanelIconRank has the subframe [3]
string simpleInfoPanelItemDetail
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The framehandle name simpleInfoPanelItemDetail has the subframe [3]
string simpleInfoPanelUnitDetail
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string simpleItemDescriptionValue
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The framehandle name simpleItemDescriptionValue has the subframe [3]
string simpleItemNameValue
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The framehandle name simpleItemNameValue has the subframe [3]
string simpleNameValue
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string simpleObserverPanel
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string simpleProgressIndicator
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string simpleUnitStatsPanel
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string soundButtonText
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string soundCheckBox
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string soundPanel
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string soundTitleText
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string soundVolumeHighLabel
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string soundVolumeLabel
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string soundVolumeLowLabel
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string soundVolumeSlider
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string subgroupCheckBox
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string subgroupLabel
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string subtitlesCheckBox
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string subtitlesLabel
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string textureQualityLabel
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string textureQualityValue
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string tipsBackButtonText
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string tipsButtonText
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string tipsNextButtonText
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string tipsOKButtonText
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string tipsPanel
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string tipsTextArea
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string tipsTitleText
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string unitCheckBox
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string unitLabel
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string unitsCheckBox
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The framehandle name unitsCheckBox has the subframes [o t 23]
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string vSyncCheckBox
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string vSyncLabel
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string videoButtonText
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string videoPanel
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string videoTitleText
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string visionCheckBox
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The framehandle name VisionCheckBox has the subframes [o t 23]
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string windowModeLabel
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string wouldTheRealOptionsTitleTextPleaseStandUp
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class FramehandleNames
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These default frames templates can be created with createFrame(..) [BlzCreateFrame]
string adBanner
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string advancedOptionsDisplay
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string advancedOptionsPane
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string allianceDialog
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string allianceSlot
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string battleNetChatPanel
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string battleNetChatroom
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string battleNetClanInvitation
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string battleNetClanInviteDialog
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string battleNetClanMateListBox
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string battleNetClanPane
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string battleNetConnectDialog
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string battleNetCustomCreatePanel
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string battleNetCustomFilterDialog
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string battleNetCustomJoinPanel
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string battleNetCustomLoadPanel
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string battleNetFriendsListBox
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string battleNetFriendsPane
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string battleNetHelpDialog
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string battleNetIconSelectBox
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string battleNetIconSelectDialog
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string battleNetMainFrame
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string battleNetMatchmakerPanel
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string battleNetMatchmakerPendingInviteDialog
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string battleNetMatchmakerTeamInviteDialog
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string battleNetNewsBox
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string battleNetPatchDialog
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string battleNetProfileListBox
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string battleNetProfileListItem
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string battleNetProfilePanel
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string battleNetScheduledGame
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string battleNetStandardPanel
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string battleNetStatusBox
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string battleNetTeamInvitation
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string battleNetTeamInviteDialog
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string battleNetTeamPanel
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string battleNetUserListBox
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string browserFrame
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string campaignListBox
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string chatDialog
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string checkListBox
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string cinematicPanel
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string decoratedMapListBox
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string dialogWar3
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string escMenuMainPanel
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string escMenuMainPanelDialogTextTemplate
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string gameChatroom
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string gameResultDialog
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string gameSaveSplashDialog
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string ladderNameTextTemplate
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string leaderboardFrame
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string listBoxWar3
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string loadSavedGameScreen
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string loading
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string loadingPlayerSlot
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string localMultiplayerCreate
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string localMultiplayerJoin
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string localMultiplayerLoad
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string logDialog
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string mMPlayerSlot
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string mainMenuFrame
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string mapInfoPane
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string mapListBox
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string mapPreferenceBox
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string mapPreferenceBoxBackdrop
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string movieScreen
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string multiboardFrame
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string optionsConfirmDialog
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string playerSlot
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string questCheckBox
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string questCheckBox2
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string questCheckBox3
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string questDialog
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string questItemListItem
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string questListItem
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string questMainListScrollBar
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string quickReplayConfirmDialog
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string quickReplayDialog
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string saveReplayPanel
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string scoreScreenColumnHeaderTemplate
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string scoreScreenFrame
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string scoreScreenTabTextSelectedTemplate
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string scoreScreenTabTextTemplate
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string scriptDialog
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string skirmish
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string suspendDialog
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string suspendPlayerSlot
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string teamLabelTextTemplate
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string teamLadderRankValueTextTemplate
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string teamSetup
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string teamValueTextTemplate
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string timerDialog
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string unresponsiveDialog
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string userDataMigrationDialog
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string viewReplayScreen
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class FramehandleTypeNames
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These are the default base frame types, to be used as typeName for createFrameByType(..) [BlzCreateFrameByType]
or inside of the frame definition files (fdf)
string backdrop
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The frame type BACKDROP is used for backgrounds, borders or images.
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The frame type BUTTON is used for normal clickable button
string checkbox
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The frame type CHECKBOX is used for checkable checkbox
string control
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The frame type CONTROL is used for special frame that is designed for handling several control elements like buttons, checkboxes etc.
string dialogframe
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The frame type DIALOG is used for nothing special, (origin SuspendDialogs will pause the game in singleplayer)
string editbox
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The frame type EDITBOX is used for text input by user.
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The frame type GLUEBUTTON is used for clickable button, mouse hovering glows.
string gluecheckbox
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The frame type GLUECHECKBOX is used for checkable checkbox, mouse hovering glows.
string gluetextbutton
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The frame type GLUETEXTBUTTON is used for clickable TextButtons, mouse hovering glows.
string highlight
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The frame type HIGHLIGHT is used for frame template to define how buttons/texts are hightlingt on hovering/click/enter/focus of the mouse
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The frame type MENU is used for general menu frame designed to be displayed behind popupmenus
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The frame type POPUPMENU is used for used for menus that is desinged for hovering over other frames
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The frame type SCROLLBAR is used for scrollbar that can be added to backgrops do change content (e.g. for textareas)
string simpleframe
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The frame type SIMPLEFRAME is used for a less complex definition for frames, that does not allow different inherit types
string slider
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The frame type SLIDER is used for user can select a value between an upper and a lower Value.
string text
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The frame type TEXT is used for visible text.
string textarea
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The frame type TEXTAREA is used for ui-Frames for big Texts also include scrollbars on default.
string textbutton
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The frame type TEXTBUTTON is used for clickable TextButtons with text