scope Dummy import ObjEditingNatives @compiletime function create_w3u_u000 takes nothing returns nothing let u = createObjectDefinition("w3u", 'u000', 'ushd') u.setString("uabi", "") u.setInt("ushr", 0) u.setString("uico", "ReplaceableTextures\\CommandButtons\\BTNSelectHeroOn.blp") u.setReal("umxp", 0.0) u.setReal("umxr", 0.0) u.setString("umdl", "war3mapImported\\dummy.mdl") u.setUnreal("uimz", 0.0) u.setUnreal("ulpz", 0.0) u.setUnreal("uprw", 360.0) u.setReal("ushx", 0.0) u.setReal("ushy", 0.0) u.setReal("ushh", 0.0) u.setReal("ushw", 0.0) u.setUnreal("uacq", 0.0) u.setString("uarm", "Flesh") u.setInt("udup", 0) u.setString("utar", "none") u.setInt("uuch", 1) u.setUnreal("umvh", 0.0) u.setUnreal("umvr", 3.0) u.setUnreal("ucol", 0.0) u.setInt("ufle", 0) u.setInt("ufoo", 0) u.setInt("ubba", 0) u.setInt("ubdi", 0) u.setInt("ubsi", 0) u.setInt("uhpm", 500000) u.setUnreal("uhpr", 0.0) u.setString("uhrt", "none") u.setString("urac", "human") u.setInt("urtm", 1) u.setInt("usid", 0) u.setInt("usin", 0) u.setString("utyp", "") u.setString("upgr", "") u.setString("unam", "dummy") u.setString("utip", "") u.setString("utub", "Special thanks to |cff999999Vexorian|r for producing this version of dummy.mdl.") u.setReal("uble", 0.0) u.setUnreal("ucbs", 0.0) u.setUnreal("ucpt", 0.0) end endscope