scope ShardOfImperialization import ObjEditingNatives @compiletime function create_w3t_I000 takes nothing returns nothing let u = createObjectDefinition("w3t", 'I000', 'rde4') u.setString("iico", "ReplaceableTextures\\CommandButtons\\BTNRune.blp") u.setInt("iclr", 215) u.setInt("iclg", 215) u.setInt("iclb", 215) u.setString("iarm", "Metal") u.setInt("igol", 0) u.setInt("ihtp", 500000) u.setInt("iprn", 0) u.setString("ides", "An ancient artifact.") u.setString("uhot", "") u.setString("unam", "Shard of Imperialization") u.setString("utip", "Shard of Imperialization") u.setString("utub", "An ancient artifact.|n |n|cffffcc00Hunters can secure round victory by returning either shard of imperialization to the Hunter's Hall.|r") u.setString("iabi", "A00N") u.setInt("ipaw", 0) end endscope