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- jenkins/workspace/Wurst/de.peeeqscript/./build/deps/WurstStdlib2-master/wurst/Wurst
- jenkins/workspace/Wurst/de.peeeqscript/./build/deps/WurstStdlib2-master/wurst/_handles/Ability
- jenkins/workspace/Wurst/de.peeeqscript/./build/deps/WurstStdlib2-master/wurst/_handles/Boolexpr
- jenkins/workspace/Wurst/de.peeeqscript/./build/deps/WurstStdlib2-master/wurst/_handles/Camera
- jenkins/workspace/Wurst/de.peeeqscript/./build/deps/WurstStdlib2-master/wurst/_handles/Destructable
- jenkins/workspace/Wurst/de.peeeqscript/./build/deps/WurstStdlib2-master/wurst/_handles/Dialog
- jenkins/workspace/Wurst/de.peeeqscript/./build/deps/WurstStdlib2-master/wurst/_handles/Effect
- jenkins/workspace/Wurst/de.peeeqscript/./build/deps/WurstStdlib2-master/wurst/_handles/Fogmodifier
- jenkins/workspace/Wurst/de.peeeqscript/./build/deps/WurstStdlib2-master/wurst/_handles/Force
- jenkins/workspace/Wurst/de.peeeqscript/./build/deps/WurstStdlib2-master/wurst/_handles/ForceTests
- jenkins/workspace/Wurst/de.peeeqscript/./build/deps/WurstStdlib2-master/wurst/_handles/Framehandle
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- jenkins/workspace/Wurst/de.peeeqscript/./build/deps/WurstStdlib2-master/wurst/_handles/GameCacheTests
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- jenkins/workspace/Wurst/de.peeeqscript/./build/deps/WurstStdlib2-master/wurst/_handles/Hashtable
- jenkins/workspace/Wurst/de.peeeqscript/./build/deps/WurstStdlib2-master/wurst/_handles/HashtableTests
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- jenkins/workspace/Wurst/de.peeeqscript/./build/deps/WurstStdlib2-master/wurst/_handles/QuestItemTests
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- jenkins/workspace/Wurst/de.peeeqscript/./build/deps/WurstStdlib2-master/wurst/_handles/Weather
- jenkins/workspace/Wurst/de.peeeqscript/./build/deps/WurstStdlib2-master/wurst/_handles/Widget
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- jenkins/workspace/Wurst/de.peeeqscript/./build/deps/WurstStdlib2-master/wurst/_handles/primitives/Boolean
- jenkins/workspace/Wurst/de.peeeqscript/./build/deps/WurstStdlib2-master/wurst/_handles/primitives/Integer
- jenkins/workspace/Wurst/de.peeeqscript/./build/deps/WurstStdlib2-master/wurst/_handles/primitives/PrimitivesTests
- jenkins/workspace/Wurst/de.peeeqscript/./build/deps/WurstStdlib2-master/wurst/_handles/primitives/Real
- jenkins/workspace/Wurst/de.peeeqscript/./build/deps/WurstStdlib2-master/wurst/_handles/primitives/Reference
- jenkins/workspace/Wurst/de.peeeqscript/./build/deps/WurstStdlib2-master/wurst/_handles/primitives/String
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- jenkins/workspace/Wurst/de.peeeqscript/./build/deps/WurstStdlib2-master/wurst/_handles/primitives/_Primitives
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- jenkins/workspace/Wurst/de.peeeqscript/./build/deps/WurstStdlib2-master/wurst/_wurst/Reflection
- jenkins/workspace/Wurst/de.peeeqscript/./build/deps/WurstStdlib2-master/wurst/_wurst/TypeCasting
- jenkins/workspace/Wurst/de.peeeqscript/./build/deps/WurstStdlib2-master/wurst/_wurst/Wurstunit
- jenkins/workspace/Wurst/de.peeeqscript/./build/deps/WurstStdlib2-master/wurst/_wurst/assets/Abilities
- jenkins/workspace/Wurst/de.peeeqscript/./build/deps/WurstStdlib2-master/wurst/_wurst/assets/AbilityIds
- jenkins/workspace/Wurst/de.peeeqscript/./build/deps/WurstStdlib2-master/wurst/_wurst/assets/Assets
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- jenkins/workspace/Wurst/de.peeeqscript/./build/deps/WurstStdlib2-master/wurst/_wurst/assets/BuffIds
- jenkins/workspace/Wurst/de.peeeqscript/./build/deps/WurstStdlib2-master/wurst/_wurst/assets/Buildings
- jenkins/workspace/Wurst/de.peeeqscript/./build/deps/WurstStdlib2-master/wurst/_wurst/assets/Doodads
- jenkins/workspace/Wurst/de.peeeqscript/./build/deps/WurstStdlib2-master/wurst/_wurst/assets/Environment
- jenkins/workspace/Wurst/de.peeeqscript/./build/deps/WurstStdlib2-master/wurst/_wurst/assets/FramehandleNames
- jenkins/workspace/Wurst/de.peeeqscript/./build/deps/WurstStdlib2-master/wurst/_wurst/assets/Icons
- jenkins/workspace/Wurst/de.peeeqscript/./build/deps/WurstStdlib2-master/wurst/_wurst/assets/ItemIds
- jenkins/workspace/Wurst/de.peeeqscript/./build/deps/WurstStdlib2-master/wurst/_wurst/assets/Objects
- jenkins/workspace/Wurst/de.peeeqscript/./build/deps/WurstStdlib2-master/wurst/_wurst/assets/OrderIds
- jenkins/workspace/Wurst/de.peeeqscript/./build/deps/WurstStdlib2-master/wurst/_wurst/assets/Orders
- jenkins/workspace/Wurst/de.peeeqscript/./build/deps/WurstStdlib2-master/wurst/_wurst/assets/PathingMaps
- jenkins/workspace/Wurst/de.peeeqscript/./build/deps/WurstStdlib2-master/wurst/_wurst/assets/Sounds
- jenkins/workspace/Wurst/de.peeeqscript/./build/deps/WurstStdlib2-master/wurst/_wurst/assets/Soundsets
- jenkins/workspace/Wurst/de.peeeqscript/./build/deps/WurstStdlib2-master/wurst/_wurst/assets/Textures
- jenkins/workspace/Wurst/de.peeeqscript/./build/deps/WurstStdlib2-master/wurst/_wurst/assets/Tiles
- jenkins/workspace/Wurst/de.peeeqscript/./build/deps/WurstStdlib2-master/wurst/_wurst/assets/UI
- jenkins/workspace/Wurst/de.peeeqscript/./build/deps/WurstStdlib2-master/wurst/_wurst/assets/UnitAnimations
- jenkins/workspace/Wurst/de.peeeqscript/./build/deps/WurstStdlib2-master/wurst/_wurst/assets/UnitIds
- jenkins/workspace/Wurst/de.peeeqscript/./build/deps/WurstStdlib2-master/wurst/_wurst/assets/Units
- jenkins/workspace/Wurst/de.peeeqscript/./build/deps/WurstStdlib2-master/wurst/_wurst/assets/WeatherEffects
- jenkins/workspace/Wurst/de.peeeqscript/./build/deps/WurstStdlib2-master/wurst/closures/ClosureEvents
- jenkins/workspace/Wurst/de.peeeqscript/./build/deps/WurstStdlib2-master/wurst/closures/ClosureEventsTests
- jenkins/workspace/Wurst/de.peeeqscript/./build/deps/WurstStdlib2-master/wurst/closures/ClosureForGroups
- jenkins/workspace/Wurst/de.peeeqscript/./build/deps/WurstStdlib2-master/wurst/closures/ClosureFrames
- jenkins/workspace/Wurst/de.peeeqscript/./build/deps/WurstStdlib2-master/wurst/closures/ClosureKeyPresses
- jenkins/workspace/Wurst/de.peeeqscript/./build/deps/WurstStdlib2-master/wurst/closures/ClosureTimers
- jenkins/workspace/Wurst/de.peeeqscript/./build/deps/WurstStdlib2-master/wurst/closures/Execute
- jenkins/workspace/Wurst/de.peeeqscript/./build/deps/WurstStdlib2-master/wurst/data/BitSet
- jenkins/workspace/Wurst/de.peeeqscript/./build/deps/WurstStdlib2-master/wurst/data/HashList
- jenkins/workspace/Wurst/de.peeeqscript/./build/deps/WurstStdlib2-master/wurst/data/HashListTests
- jenkins/workspace/Wurst/de.peeeqscript/./build/deps/WurstStdlib2-master/wurst/data/HashMap
- jenkins/workspace/Wurst/de.peeeqscript/./build/deps/WurstStdlib2-master/wurst/data/HashMapTests
- jenkins/workspace/Wurst/de.peeeqscript/./build/deps/WurstStdlib2-master/wurst/data/HashSet
- jenkins/workspace/Wurst/de.peeeqscript/./build/deps/WurstStdlib2-master/wurst/data/HashSetTests
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- jenkins/workspace/Wurst/de.peeeqscript/./build/deps/WurstStdlib2-master/wurst/data/LinkedListModuleTests
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- jenkins/workspace/Wurst/de.peeeqscript/./build/deps/WurstStdlib2-master/wurst/objediting/DestructableObjEditing
- jenkins/workspace/Wurst/de.peeeqscript/./build/deps/WurstStdlib2-master/wurst/objediting/ItemObjEditing
- jenkins/workspace/Wurst/de.peeeqscript/./build/deps/WurstStdlib2-master/wurst/objediting/ObjEditingCommons
- jenkins/workspace/Wurst/de.peeeqscript/./build/deps/WurstStdlib2-master/wurst/objediting/ObjEditingNatives
- jenkins/workspace/Wurst/de.peeeqscript/./build/deps/WurstStdlib2-master/wurst/objediting/ObjectIds
- jenkins/workspace/Wurst/de.peeeqscript/./build/deps/WurstStdlib2-master/wurst/objediting/TargetsAllowed
- jenkins/workspace/Wurst/de.peeeqscript/./build/deps/WurstStdlib2-master/wurst/objediting/UnitObjEditing
- jenkins/workspace/Wurst/de.peeeqscript/./build/deps/WurstStdlib2-master/wurst/objediting/UpgradeObjEditing
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- jenkins/workspace/Wurst/de.peeeqscript/./build/deps/WurstStdlib2-master/wurst/objediting/presets/ObjectIdGenerator
- jenkins/workspace/Wurst/de.peeeqscript/./build/deps/WurstStdlib2-master/wurst/objediting/presets/OrderStringFactory
- jenkins/workspace/Wurst/de.peeeqscript/./build/deps/WurstStdlib2-master/wurst/util/Board
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- jenkins/workspace/Wurst/de.peeeqscript/./build/deps/WurstStdlib2-master/wurst/util/Colors
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- jenkins/workspace/Wurst/de.peeeqscript/./build/deps/WurstStdlib2-master/wurst/util/EffectUtils
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- jenkins/workspace/Wurst/de.peeeqscript/./build/deps/WurstStdlib2-master/wurst/util/Knockback3
- jenkins/workspace/Wurst/de.peeeqscript/./build/deps/WurstStdlib2-master/wurst/util/MapBounds
- jenkins/workspace/Wurst/de.peeeqscript/./build/deps/WurstStdlib2-master/wurst/util/Preloader
- jenkins/workspace/Wurst/de.peeeqscript/./build/deps/WurstStdlib2-master/wurst/util/Printing
- jenkins/workspace/Wurst/de.peeeqscript/./build/deps/WurstStdlib2-master/wurst/util/SafetyChecks
- jenkins/workspace/Wurst/de.peeeqscript/./build/deps/WurstStdlib2-master/wurst/util/Simulate3dSound
- jenkins/workspace/Wurst/de.peeeqscript/./build/deps/WurstStdlib2-master/wurst/util/SoundUtils
- jenkins/workspace/Wurst/de.peeeqscript/./build/deps/WurstStdlib2-master/wurst/util/StandardTextTags
- jenkins/workspace/Wurst/de.peeeqscript/./build/deps/WurstStdlib2-master/wurst/util/StringUtils
- jenkins/workspace/Wurst/de.peeeqscript/./build/deps/WurstStdlib2-master/wurst/util/StringUtilsTests
- jenkins/workspace/Wurst/de.peeeqscript/./build/deps/WurstStdlib2-master/wurst/util/TerrainUtils
- jenkins/workspace/Wurst/de.peeeqscript/./build/deps/WurstStdlib2-master/wurst/util/Time
- jenkins/workspace/Wurst/de.peeeqscript/./build/deps/WurstStdlib2-master/wurst/util/TimerUtils
- jenkins/workspace/Wurst/de.peeeqscript/./build/deps/WurstStdlib2-master/wurst/util/UnitIndexer

# Effect

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### function addEffect(string path, vec2 pos) returns effect

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### function addEffect(string path, vec3 pos) returns effect

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### function addEffect(string path, widget target, string attachPointName) returns effect

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### function addEffect(int abilityId, effecttype effType, vec2 pos) returns effect

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Creates an effect from the data defined in the ability's field "Art - Caster/Target/Missile/Ligtning/etc." (full list in common.j). Works for custom abilities.

### function addEffect(int abilityId, effecttype effType, vec3 pos) returns effect

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Creates an effect from the data defined in the ability's field "Art - Caster/Target/Missile/Ligtning/etc." (full list in common.j). Works for custom abilities.

### function addEffect(int abilityId, effecttype effType, widget target, string attachPointName) returns effect

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Creates an effect from the data defined in the ability's field "Art - Caster/Target/Missile/Ligtning/etc." (full list in common.j). Works for custom abilities.

### function static effect.addSubAnimation(subanimtype whichSubAnim)

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### function static effect.clearSubAnimations()

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### function static effect.destr()

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### function flashEffect(string path, vec3 pos)

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### function flashEffect(string path, vec2 pos)

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### function flashEffect(string path, vec2 pos, real scale)

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### function flashEffect(string path, vec3 pos, real scale)

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### function flashEffect(string path, vec2 pos, real scale, angle yaw)

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### function flashEffect(string path, vec3 pos, real scale, angle yaw)

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### function flashEffect(string path, widget target, string attachPointName)

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### function flashEffect(int abilityId, effecttype effType, vec3 pos)

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Creates and immediatly destroys an effect from the data defined in the ability's field "Art - Caster/Target/Missile/Ligtning/etc." (full list in common.j). Works for custom abilities.

### function flashEffect(int abilityId, effecttype effType, vec2 pos)

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Creates and immediatly destroys an effect from the data defined in the ability's field "Art - Caster/Target/Missile/Ligtning/etc." (full list in common.j) Works for custom abilities.

### function flashEffect(int abilityId, effecttype effType, widget target, string attachPointName)

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Creates and immediatly destroys an effect from the data defined in the ability's field "Art - Caster/Target/Missile/Ligtning/etc." (full list in common.j). Works for custom abilities.

### function getAbilityEffect(int abilityId, effecttype effType, int index) returns string

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Returns the data defined in the ability's field "Art - Caster/Target/Missile/Ligtning/etc." (full list in common.j). Works for custom abilities.

### function static effect.getLocalX() returns real

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### function static effect.getLocalY() returns real

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### function static effect.getLocalZ() returns real

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### function static animtype.getName() returns string

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Returns the name of the animation type.

### function static effect.getPos() returns vec2

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### function static effect.getPos3() returns vec3

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### function static effect.getScale() returns real

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Get effect scale.

### function static effect.playAnimation(animtype whichAnim)

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Plays an animation such as birth/death/stand/etc. defined in constants ANIM_TYPE_BIRTH/ANIM_TYPE_DEATH/ANIM_TYPE_STAND/etc. (full list in common.j).

### function static effect.playAnimation(animtype whichAnim, real timeScale)

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Plays an animation such as birth/death/stand/etc. defined in constants ANIM_TYPE_BIRTH/ANIM_TYPE_DEATH/ANIM_TYPE_STAND/etc. (full list in common.j).

### function static effect.removeSubAnimation(subanimtype whichSubAnim)

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### function static effect.resetScale()

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Reset effect scale.

### function static effect.setAlpha(int alpha)

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### function static effect.setColor(int r, int g, int b)

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### function static effect.setColor(color color)

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### function static effect.setColor(colorA color)

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### function static effect.setColorByPlayer(player whichPlayer)

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### function static effect.setHeight(real height)

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### function static effect.setOrientation(real yaw, real pitch, real roll)

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### function static effect.setOrientation(mat3 matrix)

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### function static effect.setOrientation(quat quaternion)

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### function static effect.setOrientation(angle yaw, angle pitch, angle roll)

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Change the orientation of the special effect. yaw : z-axis pitch: y-axis roll : x-axis

### function static effect.setPitch(real pitch)

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### function static effect.setPitch(angle pitch)

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Change the of the special effect around the y-axis. Warning: As of 1.29.2, setPitch has issues for values between 1.57-4.7 radians or 90-270 degrees. It is recommended to use setOrientation.

### function static effect.setPos(vec3 pos)

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### function static effect.setPos(vec2 pos)

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### function static effect.setPosition(real x, real y, real z)

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### function static effect.setPositionLoc(location loc)

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### function static effect.setRoll(real roll)

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### function static effect.setRoll(angle roll)

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Change the angle of the special effect around x-axis.

### function static effect.setScale(real scale)

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### function static effect.setScale(vec3 scaleVector)

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Set effect 3D scale

### function static effect.setTime(real time)

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### function static effect.setTimeScale(real timeScale)

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### function static effect.setX(real x)

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### function static effect.setY(real y)

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### function static effect.setYaw(real yaw)

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### function static effect.setYaw(angle yaw)

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Change the angle of the special effect around the z-axis. This is like changing a unit's facing.

### function static effect.setZ(real z)

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