# Available Packages:

Back to index
- jenkins/workspace/Wurst/de.peeeqscript/./build/deps/WurstStdlib2-master/wurst/Wurst
- jenkins/workspace/Wurst/de.peeeqscript/./build/deps/WurstStdlib2-master/wurst/_handles/Ability
- jenkins/workspace/Wurst/de.peeeqscript/./build/deps/WurstStdlib2-master/wurst/_handles/Boolexpr
- jenkins/workspace/Wurst/de.peeeqscript/./build/deps/WurstStdlib2-master/wurst/_handles/Camera
- jenkins/workspace/Wurst/de.peeeqscript/./build/deps/WurstStdlib2-master/wurst/_handles/Destructable
- jenkins/workspace/Wurst/de.peeeqscript/./build/deps/WurstStdlib2-master/wurst/_handles/Dialog
- jenkins/workspace/Wurst/de.peeeqscript/./build/deps/WurstStdlib2-master/wurst/_handles/Effect
- jenkins/workspace/Wurst/de.peeeqscript/./build/deps/WurstStdlib2-master/wurst/_handles/Fogmodifier
- jenkins/workspace/Wurst/de.peeeqscript/./build/deps/WurstStdlib2-master/wurst/_handles/Force
- jenkins/workspace/Wurst/de.peeeqscript/./build/deps/WurstStdlib2-master/wurst/_handles/ForceTests
- jenkins/workspace/Wurst/de.peeeqscript/./build/deps/WurstStdlib2-master/wurst/_handles/Framehandle
- jenkins/workspace/Wurst/de.peeeqscript/./build/deps/WurstStdlib2-master/wurst/_handles/GameCache
- jenkins/workspace/Wurst/de.peeeqscript/./build/deps/WurstStdlib2-master/wurst/_handles/GameCacheTests
- jenkins/workspace/Wurst/de.peeeqscript/./build/deps/WurstStdlib2-master/wurst/_handles/Group
- jenkins/workspace/Wurst/de.peeeqscript/./build/deps/WurstStdlib2-master/wurst/_handles/GroupTests
- jenkins/workspace/Wurst/de.peeeqscript/./build/deps/WurstStdlib2-master/wurst/_handles/Hashtable
- jenkins/workspace/Wurst/de.peeeqscript/./build/deps/WurstStdlib2-master/wurst/_handles/HashtableTests
- jenkins/workspace/Wurst/de.peeeqscript/./build/deps/WurstStdlib2-master/wurst/_handles/Image
- jenkins/workspace/Wurst/de.peeeqscript/./build/deps/WurstStdlib2-master/wurst/_handles/Item
- jenkins/workspace/Wurst/de.peeeqscript/./build/deps/WurstStdlib2-master/wurst/_handles/Lightning
- jenkins/workspace/Wurst/de.peeeqscript/./build/deps/WurstStdlib2-master/wurst/_handles/Multiboard
- jenkins/workspace/Wurst/de.peeeqscript/./build/deps/WurstStdlib2-master/wurst/_handles/Player
- jenkins/workspace/Wurst/de.peeeqscript/./build/deps/WurstStdlib2-master/wurst/_handles/Playercolor
- jenkins/workspace/Wurst/de.peeeqscript/./build/deps/WurstStdlib2-master/wurst/_handles/Quest
- jenkins/workspace/Wurst/de.peeeqscript/./build/deps/WurstStdlib2-master/wurst/_handles/QuestItem
- jenkins/workspace/Wurst/de.peeeqscript/./build/deps/WurstStdlib2-master/wurst/_handles/QuestItemTests
- jenkins/workspace/Wurst/de.peeeqscript/./build/deps/WurstStdlib2-master/wurst/_handles/QuestTests
- jenkins/workspace/Wurst/de.peeeqscript/./build/deps/WurstStdlib2-master/wurst/_handles/Rect
- jenkins/workspace/Wurst/de.peeeqscript/./build/deps/WurstStdlib2-master/wurst/_handles/Region
- jenkins/workspace/Wurst/de.peeeqscript/./build/deps/WurstStdlib2-master/wurst/_handles/Sound
- jenkins/workspace/Wurst/de.peeeqscript/./build/deps/WurstStdlib2-master/wurst/_handles/Texttag
- jenkins/workspace/Wurst/de.peeeqscript/./build/deps/WurstStdlib2-master/wurst/_handles/Timer
- jenkins/workspace/Wurst/de.peeeqscript/./build/deps/WurstStdlib2-master/wurst/_handles/TimerDialog
- jenkins/workspace/Wurst/de.peeeqscript/./build/deps/WurstStdlib2-master/wurst/_handles/Trigger
- jenkins/workspace/Wurst/de.peeeqscript/./build/deps/WurstStdlib2-master/wurst/_handles/Unit
- jenkins/workspace/Wurst/de.peeeqscript/./build/deps/WurstStdlib2-master/wurst/_handles/Weather
- jenkins/workspace/Wurst/de.peeeqscript/./build/deps/WurstStdlib2-master/wurst/_handles/Widget
- jenkins/workspace/Wurst/de.peeeqscript/./build/deps/WurstStdlib2-master/wurst/_handles/_Handles
- jenkins/workspace/Wurst/de.peeeqscript/./build/deps/WurstStdlib2-master/wurst/_handles/primitives/Boolean
- jenkins/workspace/Wurst/de.peeeqscript/./build/deps/WurstStdlib2-master/wurst/_handles/primitives/Integer
- jenkins/workspace/Wurst/de.peeeqscript/./build/deps/WurstStdlib2-master/wurst/_handles/primitives/PrimitivesTests
- jenkins/workspace/Wurst/de.peeeqscript/./build/deps/WurstStdlib2-master/wurst/_handles/primitives/Real
- jenkins/workspace/Wurst/de.peeeqscript/./build/deps/WurstStdlib2-master/wurst/_handles/primitives/Reference
- jenkins/workspace/Wurst/de.peeeqscript/./build/deps/WurstStdlib2-master/wurst/_handles/primitives/String
- jenkins/workspace/Wurst/de.peeeqscript/./build/deps/WurstStdlib2-master/wurst/_handles/primitives/StringTests
- jenkins/workspace/Wurst/de.peeeqscript/./build/deps/WurstStdlib2-master/wurst/_handles/primitives/_Primitives
- jenkins/workspace/Wurst/de.peeeqscript/./build/deps/WurstStdlib2-master/wurst/_wurst/Annotations
- jenkins/workspace/Wurst/de.peeeqscript/./build/deps/WurstStdlib2-master/wurst/_wurst/Basics
- jenkins/workspace/Wurst/de.peeeqscript/./build/deps/WurstStdlib2-master/wurst/_wurst/ErrorHandling
- jenkins/workspace/Wurst/de.peeeqscript/./build/deps/WurstStdlib2-master/wurst/_wurst/MagicFunctions
- jenkins/workspace/Wurst/de.peeeqscript/./build/deps/WurstStdlib2-master/wurst/_wurst/Reflection
- jenkins/workspace/Wurst/de.peeeqscript/./build/deps/WurstStdlib2-master/wurst/_wurst/TypeCasting
- jenkins/workspace/Wurst/de.peeeqscript/./build/deps/WurstStdlib2-master/wurst/_wurst/Wurstunit
- jenkins/workspace/Wurst/de.peeeqscript/./build/deps/WurstStdlib2-master/wurst/_wurst/assets/Abilities
- jenkins/workspace/Wurst/de.peeeqscript/./build/deps/WurstStdlib2-master/wurst/_wurst/assets/AbilityIds
- jenkins/workspace/Wurst/de.peeeqscript/./build/deps/WurstStdlib2-master/wurst/_wurst/assets/Assets
- jenkins/workspace/Wurst/de.peeeqscript/./build/deps/WurstStdlib2-master/wurst/_wurst/assets/AttachmentPoints
- jenkins/workspace/Wurst/de.peeeqscript/./build/deps/WurstStdlib2-master/wurst/_wurst/assets/BuffIds
- jenkins/workspace/Wurst/de.peeeqscript/./build/deps/WurstStdlib2-master/wurst/_wurst/assets/Buildings
- jenkins/workspace/Wurst/de.peeeqscript/./build/deps/WurstStdlib2-master/wurst/_wurst/assets/Doodads
- jenkins/workspace/Wurst/de.peeeqscript/./build/deps/WurstStdlib2-master/wurst/_wurst/assets/Environment
- jenkins/workspace/Wurst/de.peeeqscript/./build/deps/WurstStdlib2-master/wurst/_wurst/assets/FramehandleNames
- jenkins/workspace/Wurst/de.peeeqscript/./build/deps/WurstStdlib2-master/wurst/_wurst/assets/Icons
- jenkins/workspace/Wurst/de.peeeqscript/./build/deps/WurstStdlib2-master/wurst/_wurst/assets/ItemIds
- jenkins/workspace/Wurst/de.peeeqscript/./build/deps/WurstStdlib2-master/wurst/_wurst/assets/Objects
- jenkins/workspace/Wurst/de.peeeqscript/./build/deps/WurstStdlib2-master/wurst/_wurst/assets/OrderIds
- jenkins/workspace/Wurst/de.peeeqscript/./build/deps/WurstStdlib2-master/wurst/_wurst/assets/Orders
- jenkins/workspace/Wurst/de.peeeqscript/./build/deps/WurstStdlib2-master/wurst/_wurst/assets/PathingMaps
- jenkins/workspace/Wurst/de.peeeqscript/./build/deps/WurstStdlib2-master/wurst/_wurst/assets/Sounds
- jenkins/workspace/Wurst/de.peeeqscript/./build/deps/WurstStdlib2-master/wurst/_wurst/assets/Soundsets
- jenkins/workspace/Wurst/de.peeeqscript/./build/deps/WurstStdlib2-master/wurst/_wurst/assets/Textures
- jenkins/workspace/Wurst/de.peeeqscript/./build/deps/WurstStdlib2-master/wurst/_wurst/assets/Tiles
- jenkins/workspace/Wurst/de.peeeqscript/./build/deps/WurstStdlib2-master/wurst/_wurst/assets/UI
- jenkins/workspace/Wurst/de.peeeqscript/./build/deps/WurstStdlib2-master/wurst/_wurst/assets/UnitAnimations
- jenkins/workspace/Wurst/de.peeeqscript/./build/deps/WurstStdlib2-master/wurst/_wurst/assets/UnitIds
- jenkins/workspace/Wurst/de.peeeqscript/./build/deps/WurstStdlib2-master/wurst/_wurst/assets/Units
- jenkins/workspace/Wurst/de.peeeqscript/./build/deps/WurstStdlib2-master/wurst/_wurst/assets/WeatherEffects
- jenkins/workspace/Wurst/de.peeeqscript/./build/deps/WurstStdlib2-master/wurst/closures/ClosureEvents
- jenkins/workspace/Wurst/de.peeeqscript/./build/deps/WurstStdlib2-master/wurst/closures/ClosureEventsTests
- jenkins/workspace/Wurst/de.peeeqscript/./build/deps/WurstStdlib2-master/wurst/closures/ClosureForGroups
- jenkins/workspace/Wurst/de.peeeqscript/./build/deps/WurstStdlib2-master/wurst/closures/ClosureFrames
- jenkins/workspace/Wurst/de.peeeqscript/./build/deps/WurstStdlib2-master/wurst/closures/ClosureKeyPresses
- jenkins/workspace/Wurst/de.peeeqscript/./build/deps/WurstStdlib2-master/wurst/closures/ClosureTimers
- jenkins/workspace/Wurst/de.peeeqscript/./build/deps/WurstStdlib2-master/wurst/closures/Execute
- jenkins/workspace/Wurst/de.peeeqscript/./build/deps/WurstStdlib2-master/wurst/data/BitSet
- jenkins/workspace/Wurst/de.peeeqscript/./build/deps/WurstStdlib2-master/wurst/data/HashList
- jenkins/workspace/Wurst/de.peeeqscript/./build/deps/WurstStdlib2-master/wurst/data/HashListTests
- jenkins/workspace/Wurst/de.peeeqscript/./build/deps/WurstStdlib2-master/wurst/data/HashMap
- jenkins/workspace/Wurst/de.peeeqscript/./build/deps/WurstStdlib2-master/wurst/data/HashMapTests
- jenkins/workspace/Wurst/de.peeeqscript/./build/deps/WurstStdlib2-master/wurst/data/HashSet
- jenkins/workspace/Wurst/de.peeeqscript/./build/deps/WurstStdlib2-master/wurst/data/HashSetTests
- jenkins/workspace/Wurst/de.peeeqscript/./build/deps/WurstStdlib2-master/wurst/data/LinkedList
- jenkins/workspace/Wurst/de.peeeqscript/./build/deps/WurstStdlib2-master/wurst/data/LinkedListModule
- jenkins/workspace/Wurst/de.peeeqscript/./build/deps/WurstStdlib2-master/wurst/data/LinkedListModuleTests
- jenkins/workspace/Wurst/de.peeeqscript/./build/deps/WurstStdlib2-master/wurst/data/LinkedListTests
- jenkins/workspace/Wurst/de.peeeqscript/./build/deps/WurstStdlib2-master/wurst/data/Table
- jenkins/workspace/Wurst/de.peeeqscript/./build/deps/WurstStdlib2-master/wurst/dummy/DummyCaster
- jenkins/workspace/Wurst/de.peeeqscript/./build/deps/WurstStdlib2-master/wurst/dummy/DummyDamage
- jenkins/workspace/Wurst/de.peeeqscript/./build/deps/WurstStdlib2-master/wurst/dummy/DummyRecycler
- jenkins/workspace/Wurst/de.peeeqscript/./build/deps/WurstStdlib2-master/wurst/dummy/Fx
- jenkins/workspace/Wurst/de.peeeqscript/./build/deps/WurstStdlib2-master/wurst/dummy/Fx2
- jenkins/workspace/Wurst/de.peeeqscript/./build/deps/WurstStdlib2-master/wurst/dummy/InstantDummyCaster
- jenkins/workspace/Wurst/de.peeeqscript/./build/deps/WurstStdlib2-master/wurst/event/DamageDetection
- jenkins/workspace/Wurst/de.peeeqscript/./build/deps/WurstStdlib2-master/wurst/event/DamageEvent
- jenkins/workspace/Wurst/de.peeeqscript/./build/deps/WurstStdlib2-master/wurst/event/EventHelper
- jenkins/workspace/Wurst/de.peeeqscript/./build/deps/WurstStdlib2-master/wurst/event/LastOrder
- jenkins/workspace/Wurst/de.peeeqscript/./build/deps/WurstStdlib2-master/wurst/event/OnUnitEnterLeave
- jenkins/workspace/Wurst/de.peeeqscript/./build/deps/WurstStdlib2-master/wurst/event/RegisterEvents
- jenkins/workspace/Wurst/de.peeeqscript/./build/deps/WurstStdlib2-master/wurst/file/Base64
- jenkins/workspace/Wurst/de.peeeqscript/./build/deps/WurstStdlib2-master/wurst/file/Base64Tests
- jenkins/workspace/Wurst/de.peeeqscript/./build/deps/WurstStdlib2-master/wurst/file/ByteBuffer
- jenkins/workspace/Wurst/de.peeeqscript/./build/deps/WurstStdlib2-master/wurst/file/ChunkedString
- jenkins/workspace/Wurst/de.peeeqscript/./build/deps/WurstStdlib2-master/wurst/file/FileIO
- jenkins/workspace/Wurst/de.peeeqscript/./build/deps/WurstStdlib2-master/wurst/file/GameStatus
- jenkins/workspace/Wurst/de.peeeqscript/./build/deps/WurstStdlib2-master/wurst/file/SaveLoadData
- jenkins/workspace/Wurst/de.peeeqscript/./build/deps/WurstStdlib2-master/wurst/file/Serializable
- jenkins/workspace/Wurst/de.peeeqscript/./build/deps/WurstStdlib2-master/wurst/file/SyncSimple
- jenkins/workspace/Wurst/de.peeeqscript/./build/deps/WurstStdlib2-master/wurst/math/Angle
- jenkins/workspace/Wurst/de.peeeqscript/./build/deps/WurstStdlib2-master/wurst/math/BigNum
- jenkins/workspace/Wurst/de.peeeqscript/./build/deps/WurstStdlib2-master/wurst/math/Bitwise
- jenkins/workspace/Wurst/de.peeeqscript/./build/deps/WurstStdlib2-master/wurst/math/BitwiseInit
- jenkins/workspace/Wurst/de.peeeqscript/./build/deps/WurstStdlib2-master/wurst/math/BitwiseTests
- jenkins/workspace/Wurst/de.peeeqscript/./build/deps/WurstStdlib2-master/wurst/math/Interpolation
- jenkins/workspace/Wurst/de.peeeqscript/./build/deps/WurstStdlib2-master/wurst/math/Maths
- jenkins/workspace/Wurst/de.peeeqscript/./build/deps/WurstStdlib2-master/wurst/math/Matrices
- jenkins/workspace/Wurst/de.peeeqscript/./build/deps/WurstStdlib2-master/wurst/math/MatricesTests
- jenkins/workspace/Wurst/de.peeeqscript/./build/deps/WurstStdlib2-master/wurst/math/Quaternion
- jenkins/workspace/Wurst/de.peeeqscript/./build/deps/WurstStdlib2-master/wurst/math/QuaternionTests
- jenkins/workspace/Wurst/de.peeeqscript/./build/deps/WurstStdlib2-master/wurst/math/Raycast
- jenkins/workspace/Wurst/de.peeeqscript/./build/deps/WurstStdlib2-master/wurst/math/Vectors
- jenkins/workspace/Wurst/de.peeeqscript/./build/deps/WurstStdlib2-master/wurst/objediting/AbilityObjEditing
- jenkins/workspace/Wurst/de.peeeqscript/./build/deps/WurstStdlib2-master/wurst/objediting/BuffObjEditing
- jenkins/workspace/Wurst/de.peeeqscript/./build/deps/WurstStdlib2-master/wurst/objediting/DestructableObjEditing
- jenkins/workspace/Wurst/de.peeeqscript/./build/deps/WurstStdlib2-master/wurst/objediting/ItemObjEditing
- jenkins/workspace/Wurst/de.peeeqscript/./build/deps/WurstStdlib2-master/wurst/objediting/ObjEditingCommons
- jenkins/workspace/Wurst/de.peeeqscript/./build/deps/WurstStdlib2-master/wurst/objediting/ObjEditingNatives
- jenkins/workspace/Wurst/de.peeeqscript/./build/deps/WurstStdlib2-master/wurst/objediting/ObjectIds
- jenkins/workspace/Wurst/de.peeeqscript/./build/deps/WurstStdlib2-master/wurst/objediting/TargetsAllowed
- jenkins/workspace/Wurst/de.peeeqscript/./build/deps/WurstStdlib2-master/wurst/objediting/UnitObjEditing
- jenkins/workspace/Wurst/de.peeeqscript/./build/deps/WurstStdlib2-master/wurst/objediting/UpgradeObjEditing
- jenkins/workspace/Wurst/de.peeeqscript/./build/deps/WurstStdlib2-master/wurst/objediting/presets/ChannelAbilityPreset
- jenkins/workspace/Wurst/de.peeeqscript/./build/deps/WurstStdlib2-master/wurst/objediting/presets/HeroPreset
- jenkins/workspace/Wurst/de.peeeqscript/./build/deps/WurstStdlib2-master/wurst/objediting/presets/ObjectIdGenerator
- jenkins/workspace/Wurst/de.peeeqscript/./build/deps/WurstStdlib2-master/wurst/objediting/presets/OrderStringFactory
- jenkins/workspace/Wurst/de.peeeqscript/./build/deps/WurstStdlib2-master/wurst/util/Board
- jenkins/workspace/Wurst/de.peeeqscript/./build/deps/WurstStdlib2-master/wurst/util/Cinematic
- jenkins/workspace/Wurst/de.peeeqscript/./build/deps/WurstStdlib2-master/wurst/util/Colors
- jenkins/workspace/Wurst/de.peeeqscript/./build/deps/WurstStdlib2-master/wurst/util/DialogBox
- jenkins/workspace/Wurst/de.peeeqscript/./build/deps/WurstStdlib2-master/wurst/util/EffectUtils
- jenkins/workspace/Wurst/de.peeeqscript/./build/deps/WurstStdlib2-master/wurst/util/GameTimer
- jenkins/workspace/Wurst/de.peeeqscript/./build/deps/WurstStdlib2-master/wurst/util/GroupUtils
- jenkins/workspace/Wurst/de.peeeqscript/./build/deps/WurstStdlib2-master/wurst/util/Knockback3
- jenkins/workspace/Wurst/de.peeeqscript/./build/deps/WurstStdlib2-master/wurst/util/MapBounds
- jenkins/workspace/Wurst/de.peeeqscript/./build/deps/WurstStdlib2-master/wurst/util/Preloader
- jenkins/workspace/Wurst/de.peeeqscript/./build/deps/WurstStdlib2-master/wurst/util/Printing
- jenkins/workspace/Wurst/de.peeeqscript/./build/deps/WurstStdlib2-master/wurst/util/SafetyChecks
- jenkins/workspace/Wurst/de.peeeqscript/./build/deps/WurstStdlib2-master/wurst/util/Simulate3dSound
- jenkins/workspace/Wurst/de.peeeqscript/./build/deps/WurstStdlib2-master/wurst/util/SoundUtils
- jenkins/workspace/Wurst/de.peeeqscript/./build/deps/WurstStdlib2-master/wurst/util/StandardTextTags
- jenkins/workspace/Wurst/de.peeeqscript/./build/deps/WurstStdlib2-master/wurst/util/StringUtils
- jenkins/workspace/Wurst/de.peeeqscript/./build/deps/WurstStdlib2-master/wurst/util/StringUtilsTests
- jenkins/workspace/Wurst/de.peeeqscript/./build/deps/WurstStdlib2-master/wurst/util/TerrainUtils
- jenkins/workspace/Wurst/de.peeeqscript/./build/deps/WurstStdlib2-master/wurst/util/Time
- jenkins/workspace/Wurst/de.peeeqscript/./build/deps/WurstStdlib2-master/wurst/util/TimerUtils
- jenkins/workspace/Wurst/de.peeeqscript/./build/deps/WurstStdlib2-master/wurst/util/UnitIndexer

# UnitObjEditing

Source

## class BuildingAndHeroDefinition

Source

### function setAgilityPerLevel(real data)

Source

### function setConstructionSound(string data)

Source

### function setGroundTexture(string data)

Source

### function setHeroAbilities(string data)

Source

### function setHeroRevivalLocations(string data)

Source

### function setIntelligencePerLevel(real data)

Source

### function setItemsMade(string data)

Source

### function setNeutralBuildingShowsMinimapIcon(boolean data)

Source

### function setNeutralBuildingValidAsRandomBuilding(boolean data)

Source

### function setPathingMap(string data)

Source

### function setPlacementPreventedBy(string data)

Source

### function setPlacementRequires(string data)

Source

### function setPlacementRequiresWaterRadius(real data)

Source

### function setPrimaryAttribute(string data)

Source

### function setProperNames(string data)

Source

### function setProperNamesUsed(int data)

Source

### function setResearchesAvailable(string data)

Source

### function setRevivesDeadHeros(boolean data)

Source

### function setStartingAgility(int data)

Source

### function setStartingIntelligence(int data)

Source

### function setStartingStrength(int data)

Source

### function setStrengthPerLevel(real data)

Source

### function setTooltipAwaken(string data)

Source

### function setTooltipRevive(string data)

Source

### function setUnitsTrained(string data)

Source

### function setUpgradesTo(string data)

Source

## class BuildingDefinition

Source

### function setConstructionSound(string data)

Source

### function setGroundTexture(string data)

Source

### function setItemsMade(string data)

Source

### function setNeutralBuildingShowsMinimapIcon(boolean data)

Source

### function setNeutralBuildingValidAsRandomBuilding(boolean data)

Source

### function setPathingMap(string data)

Source

### function setPlacementPreventedBy(string data)

Source

### function setPlacementRequires(string data)

Source

### function setPlacementRequiresWaterRadius(real data)

Source

### function setResearchesAvailable(string data)

Source

### function setRevivesDeadHeros(boolean data)

Source

### function setUnitsTrained(string data)

Source

### function setUpgradesTo(string data)

Source

## class HeroDefinition

Source

### function hideHeroDeathMsg(boolean flag)

Source

### function hideHeroInterfaceIcon(boolean flag)

Source

### function hideHeroMinimapDisplay(boolean flag)

Source

### function setAgilityPerLevel(real data)

Source

### function setHeroAbilities(string data)

Source

### function setHeroRevivalLocations(string data)

Source

### function setIntelligencePerLevel(real data)

Source

### function setPrimaryAttribute(string data)

Source

### function setProperNames(string data)

Source

### function setProperNamesUsed(int data)

Source

### function setRequierementsForTier(int tier, string data)

Source

sets the techtree requirements for a specific tier for example use setRequierements

### function setStartingAgility(int data)

Source

### function setStartingIntelligence(int data)

Source

### function setStartingStrength(int data)

Source

### function setStrengthPerLevel(real data)

Source

### function setTooltipAwaken(string data)

Source

### function setTooltipRevive(string data)

Source

## class UnitDefinition

Source

### function setCasterUpgradeArt(string data)

Source

### function setCasterUpgradeNames(string data)

Source

### function setCasterUpgradeTips(string data)

Source

## class UnitOrBuildingOrHeroDefinition

Source

### function setAIPlacementRadius(real data)

Source

### function setAIPlacementType(string data)

Source

### function setAcquisitionRange(real data)

Source

### function setAllowCustomTeamColor(boolean data)

Source

### function setAnimationBlendTimeseconds(real data)

Source

### function setAnimationCastBackswing(real data)

Source

### function setAnimationCastPoint(real data)

Source

### function setAnimationRunSpeed(real data)

Source

### function setAnimationWalkSpeed(real data)

Source

### function setArmorSoundType(ArmorSoundType data)

Source

### function setArmorType(ArmorType data)

Source

### function setArtSpecial(string data)

Source

### function setArtTarget(string data)

Source

### function setAttack1AnimationBackswingPoint(real data)

Source

### function setAttack1AnimationDamagePoint(real data)

Source

### function setAttack1AreaofEffectFullDamage(int data)

Source

### function setAttack1AreaofEffectMediumDamage(int data)

Source

### function setAttack1AreaofEffectSmallDamage(int data)

Source

### function setAttack1AreaofEffectTargets(string data)

Source

### function setAttack1AttackType(AttackType data)

Source

### function setAttack1CooldownTime(real data)

Source

### function setAttack1DamageBase(int data)

Source

### function setAttack1DamageFactorMedium(real data)

Source

### function setAttack1DamageFactorSmall(real data)

Source

### function setAttack1DamageLossFactor(real data)

Source

### function setAttack1DamageNumberofDice(int data)

Source

### function setAttack1DamageSidesperDie(int data)

Source

### function setAttack1DamageSpillDistance(real data)

Source

### function setAttack1DamageSpillRadius(real data)

Source

### function setAttack1DamageUpgradeAmount(int data)

Source

### function setAttack1MaximumNumberofTargets(int data)

Source

### function setAttack1ProjectileArc(real data)

Source

### function setAttack1ProjectileArt(string data)

Source

### function setAttack1ProjectileHomingEnabled(boolean data)

Source

### function setAttack1ProjectileSpeed(int data)

Source

### function setAttack1Range(int data)

Source

### function setAttack1RangeMotionBuffer(real data)

Source

### function setAttack1ShowUI(boolean data)

Source

### function setAttack1TargetsAllowed(string data)

Source

### function setAttack1WeaponSound(WeaponSound data)

Source

### function setAttack1WeaponType(WeaponType weaponType)

Source

### function setAttack2AnimationBackswingPoint(real data)

Source

### function setAttack2AnimationDamagePoint(real data)

Source

### function setAttack2AreaofEffectFullDamage(int data)

Source

### function setAttack2AreaofEffectMediumDamage(int data)

Source

### function setAttack2AreaofEffectSmallDamage(int data)

Source

### function setAttack2AreaofEffectTargets(string data)

Source

### function setAttack2AttackType(AttackType data)

Source

### function setAttack2CooldownTime(real data)

Source

### function setAttack2DamageBase(int data)

Source

### function setAttack2DamageFactorMedium(real data)

Source

### function setAttack2DamageFactorSmall(real data)

Source

### function setAttack2DamageLossFactor(real data)

Source

### function setAttack2DamageNumberofDice(int data)

Source

### function setAttack2DamageSidesperDie(int data)

Source

### function setAttack2DamageSpillDistance(real data)

Source

### function setAttack2DamageSpillRadius(real data)

Source

### function setAttack2DamageUpgradeAmount(int data)

Source

### function setAttack2MaximumNumberofTargets(int data)

Source

### function setAttack2ProjectileArc(real data)

Source

### function setAttack2ProjectileArt(string data)

Source

### function setAttack2ProjectileHomingEnabled(boolean data)

Source

### function setAttack2ProjectileSpeed(int data)

Source

### function setAttack2Range(int data)

Source

### function setAttack2RangeMotionBuffer(real data)

Source

### function setAttack2ShowUI(boolean data)

Source

### function setAttack2TargetsAllowed(string data)

Source

### function setAttack2WeaponSound(WeaponSound data)

Source

### function setAttack2WeaponType(WeaponType wepType)

Source

### function setAttacksEnabled(int data)

Source

### function setBuildTime(int data)

Source

### function setCanDropItemsOnDeath(boolean data)

Source

### function setCanFlee(boolean data)

Source

### function setCategorizationCampaign(boolean data)

Source

### function setCategorizationSpecial(boolean data)

Source

### function setCollisionSize(real data)

Source

### function setDeathTimeseconds(real data)

Source

### function setDeathType(int data)

Source

### function setDefaultActiveAbility(string data)

Source

### function setDefenseBase(int data)

Source

### function setDefenseUpgradeBonus(int data)

Source

### function setDependencyEquivalents(string data)

Source

### function setDisplayasNeutralHostile(boolean data)

Source

### function setElevationSamplePoints(int data)

Source

### function setElevationSampleRadius(real data)

Source

### function setFogOfWarSampleRadius(real data)

Source

### function setFoodCost(int data)

Source

### function setFoodProduced(int data)

Source

### function setGoldBountyAwardedBase(int data)

Source

### function setGoldBountyAwardedNumberofDice(int data)

Source

### function setGoldBountyAwardedSidesperDie(int data)

Source

### function setGoldCost(int data)

Source

### function setHasTilesetSpecificData(boolean data)

Source

### function setHasWaterShadow(boolean data)

Source

### function setHideMinimapDisplay(boolean flag)

Source

### function setHitPointsMaximumBase(int data)

Source

### function setHitPointsRegenerationRate(real data)

Source

### function setHitPointsRegenerationType(string data)

Source

### function setIconGameInterface(string data)

Source

### function setIconScoreScreen(string data)

Source

### function setIsaBuilding(boolean data)

Source

### function setItemsSold(string data)

Source

### function setLumberBountyAwardedBase(int data)

Source

### function setLumberBountyAwardedNumberofDice(int data)

Source

### function setLumberBountyAwardedSidesperDie(int data)

Source

### function setLumberCost(int data)

Source

### function setManaInitialAmount(int data)

Source

### function setManaMaximum(int data)

Source

### function setManaRegeneration(real data)

Source

### function setMaximumPitchAngledegrees(real data)

Source

### function setMaximumRollAngledegrees(real data)

Source

### function setMinimumAttackRange(int data)

Source

### function setModelFile(string data)

Source

### function setModelFileExtraVersions(string data)

Source

### function setMovementHeight(real data)

Source

### function setMovementHeightMinimum(real data)

Source

### function setMovementSound(string data)

Source

### function setMovementType(MovementType mtype)

Source

### function setNameEditorSuffix(string data)

Source

### function setNormalAbilities(string data)

Source

### function setOccluderHeight(real data)

Source

### function setOrientationInterpolation(int data)

Source

### function setPlaceableInEditor(boolean data)

Source

### function setPointValue(int data)

Source

### function setPortraitModelFile(string data)

Source

### function setPriority(int data)

Source

### function setProjectileImpactZ(real data)

Source

### function setProjectileImpactZSwimming(real data)

Source

### function setProjectileLaunchX(real data)

Source

### function setProjectileLaunchY(real data)

Source

### function setProjectileLaunchZ(real data)

Source

### function setProjectileLaunchZSwimming(real data)

Source

### function setPropulsionWindowdegrees(real data)

Source

### function setRace(Race data)

Source

### function setRandomSound(string data)

Source

### function setRepairGoldCost(int data)

Source

### function setRepairLumberCost(int data)

Source

### function setRepairTime(int data)

Source

### function setRequiredAnimationNames(string data)

Source

### function setRequiredAnimationNamesAttachments(string data)

Source

### function setRequiredAttachmentLinkNames(string data)

Source

### function setRequiredBoneNames(string data)

Source

### function setScaleProjectiles(boolean data)

Source

### function setScalingValue(real data)

Source

### function setSelectionCircleHeight(real data)

Source

### function setSelectionCircleOnWater(boolean data)

Source

### function setSelectionScale(real data)

Source

### function setShadowImageCenterX(real data)

Source

### function setShadowImageCenterY(real data)

Source

### function setShadowImageHeight(real data)

Source

### function setShadowImageUnit(string data)

Source

### function setShadowImageWidth(real data)

Source

### function setShadowTextureBuilding(string data)

Source

### function setSightRadiusDay(int data)

Source

### function setSightRadiusNight(int data)

Source

### function setSleeps(boolean data)

Source

### function setSoundLoopingFadeInRate(int data)

Source

### function setSoundLoopingFadeOutRate(int data)

Source

### function setSpeedBase(int data)

Source

### function setSpeedMaximum(int data)

Source

### function setSpeedMinimum(int data)

Source

### function setStockMaximum(int data)

Source

### function setStockReplenishInterval(int data)

Source

### function setStockStartDelay(int data)

Source

### function setStructuresBuilt(string data)

Source

### function setTargetedAs(string data)

Source

### function setTeamColor(int data)

Source

### function setTilesets(string data)

Source

### function setTintingColorBlue(int data)

Source

### function setTintingColorGreen(int data)

Source

### function setTintingColorRed(int data)

Source

### function setTurnRate(real data)

Source

### function setUnitClassification(string data)

Source

### function setUnitSoundSet(string data)

Source

### function setUnitsSold(string data)

Source

### function setUpgradesUsed(string data)

Source

### function setUseClickHelper(boolean data)

Source

### function setUseExtendedLineofSight(boolean data)

Source

## class UnitOrHeroDefinition

Source

### function setFormationRank(int data)

Source

### function setGroupSeparationEnabled(boolean data)

Source

### function setGroupSeparationGroupNumber(int data)

Source

### function setGroupSeparationParameter(int data)

Source

### function setGroupSeparationPriority(int data)

Source

### function setLevel(int data)

Source

### function setTransportedSize(int data)

Source

## class W3UDefinition

Source

### int baseId

Source

### ObjectDefinition def

Source

### int newId

Source

### function getBaseId() returns int

Source

### function getNewId() returns int

Source

### function setButtonPositionX(int data)

Source

### function setButtonPositionY(int data)

Source

### function setDescription(string data)

Source

### function setHotkey(string data)

Source

### function setName(string data)

Source

### function setRequirements(string data)

Source

### function setRequirementsLevels(string data)

Source

### function setTooltipBasic(string data)

Source

### function setTooltipExtended(string data)

Source