Started by an SCM change
Building in workspace /var/lib/jenkins/jobs/Frentity/workspace
> git rev-parse --is-inside-work-tree # timeout=10
Fetching changes from the remote Git repository
> git config remote.origin.url https://github.com/Frotty/Frentity.git # timeout=10
Fetching upstream changes from https://github.com/Frotty/Frentity.git
> git --version # timeout=10
> git -c core.askpass=true fetch --tags --progress https://github.com/Frotty/Frentity.git +refs/heads/*:refs/remotes/origin/*
> git rev-parse refs/remotes/origin/master^{commit} # timeout=10
> git rev-parse refs/remotes/origin/origin/master^{commit} # timeout=10
Checking out Revision 4aec6552d2689d08f807881c648d4f24ddccf6cf (refs/remotes/origin/master)
> git config core.sparsecheckout # timeout=10
> git checkout -f 4aec6552d2689d08f807881c648d4f24ddccf6cf
> git rev-list 9325bc34c6cec4ed8030f95976d792004bd2f1be # timeout=10
[workspace] $ /bin/sh -xe /tmp/hudson7661634302438497510.sh
+ java -jar ../../Wurst/workspace/downloads/Wurstpack/wurstscript/wurstscript.jar ../../Wurst/workspace/downloads/Wurstpack/wurstscript/common.j ../../Wurst/workspace/downloads/Wurstpack/wurstscript/Blizzard.j ./wurst -lib ../../StdLib2/workspace/
compilation finished (errors: 1, warnings: 0)
Error in File LZW.wurst line 8:
The import 'CodeGenerator' could not be resolved.
Available packages: Thread, FileIO, Sync, DebugFile, Interpolation, BigNum, Maths, Angle, Vectors, DummyRecycler, Fx, InstantDummyCaster, MagicFunctions, Assets, TypeCasting, ErrorHandling, Wurstunit, Basics, BitSet, HashList, Table, HashMap, LinkedList, LinkedListModule, Widget, Texttag, _Handles, Item, Boolexpr, Unit, Group, Trigger, Rect, Hashtable, Timer, Image, Boolean, _Primitives, Real, Integer, String, Multiboard, Region, Player, Destructable, Sound, Effect, Wurst, EventHelper, DamageDetection, OnUnitEnterLeave, RegisterEvents, LastOrder, Printing, UnitIndexer, StringUtils, TerrainUtils, SoundUtils, Colors, Simulate3dSound, StandardTextTags, GameTimer, Preloader, MapBounds, TimerUtils, AbilityObjEditing, ObjectIds, UpgradeObjEditing, ChannelAbilityPreset, ObjectIdGenerator, HeroPreset, OrderStringFactory, BuffObjEditing, ObjEditingNatives, ItemObjEditing, UnitObjEditing, ClosureTimers, ClosureForGroups
Build step 'Execute shell' marked build as failure
Sending e-mails to: peter.peq@gmail.com b56c8a27@opayq.com
Warning: you have no plugins providing access control for builds, so falling back to legacy behavior of permitting any downstream builds to be triggered
Finished: FAILURE