Build wurde durch eine SCM-Änderung ausgelöst. Baue in Arbeitsbereich /var/lib/jenkins/workspace/StdLib2 > git rev-parse --is-inside-work-tree # timeout=10 Fetching changes from the remote Git repository > git config remote.origin.url https://github.com/wurstscript/wurstStdlib2.git # timeout=10 Fetching upstream changes from https://github.com/wurstscript/wurstStdlib2.git > git --version # timeout=10 > git fetch --tags --progress https://github.com/wurstscript/wurstStdlib2.git +refs/heads/*:refs/remotes/origin/* > git rev-parse refs/remotes/origin/master^{commit} # timeout=10 > git rev-parse refs/remotes/origin/origin/master^{commit} # timeout=10 Checking out Revision d3211cad36c2bad1c7996ab421eb8ab226c3c2e3 (refs/remotes/origin/master) > git config core.sparsecheckout # timeout=10 > git checkout -f d3211cad36c2bad1c7996ab421eb8ab226c3c2e3 Commit message: "Added method for GetPlayerAlliance. (#359)" > git rev-list --no-walk 26e1986f402dff07d12ec48f2465ca9f4d3ae77e # timeout=10 [StdLib2] $ /bin/sh -xe /tmp/jenkins2705784409334478668.sh + java -jar ../Wurst/downloads/Wurstpack/wurstscript/wurstscript.jar ../Wurst/downloads/Wurstpack/wurstscript/common.j ../Wurst/downloads/Wurstpack/wurstscript/blizzard.j ./ -runcompiletimefunctions -runtests Running tests Running .. OK! Running .. OK! Running .. OK! Running .. OK! Running .. OK! Running .. OK! Running .. OK! Running .. OK! Running .. OK! Running .. OK! Running .. OK! Running .. OK! Running .. OK! Running .. OK! Running .. OK! Running .. OK! Running .. OK! Running .. OK! Running .. OK! Running .. OK! Running .. OK! Running .. OK! Running .. OK! Running .. OK! Running .. OK! Running .. OK! Running .. OK! Running .. OK! Running .. OK! Running .. OK! Running .. OK! Running .. OK! Running .. OK! Running .. OK! Running .. OK! Running .. OK! Running .. OK! Running .. OK! Running .. OK! Running .. OK! Running .. OK! Running .. 599617529 1870256204 670281981 1019964947 665526519 112273398 1014963077 1529041391 636583652 712012603 1847064259 22164370 --- 22164370 OK! Running .. OK! Running .. OK! Running .. OK! Running .. OK! Running .. OK! Running .. OK! Running .. OK! Running .. OK! Running .. OK! Running .. OK! Running .. OK! Running .. OK! Running .. OK! Running .. OK! Running .. OK! Running .. OK! Running .. OK! Running .. OK! Running .. OK! Running .. OK! Running .. OK! Running .. OK! Running .. OK! Running .. OK! Running .. OK! Running .. OK! Running .. OK! Running .. OK! Running .. OK! Running .. OK! Running .. OK! Running .. OK! Running .. OK! Running .. OK! Running .. OK! Running .. OK! Running .. OK! Running .. OK! Running .. OK! Running .. OK! Running .. OK! Running .. OK! Running .. OK! Running .. OK! Running .. OK! Running .. OK! Running .. OK! Running .. OK! Running .. OK! Running .. OK! Running .. OK! Running .. OK! Running .. OK! Running .. OK! Running .. OK! Running .. OK! 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Running .. OK! Running .. OK! Running .. OK! Running .. OK! Running .. OK! Running .. OK! Running .. OK! Running .. OK! Running .. OK! Running .. OK! Running .. OK! Running .. OK! Running .. OK! Running .. OK! Running .. OK! Running .. OK! Running .. OK! Running .. OK! Running .. OK! Running .. OK! Running .. OK! Running .. OK! Running .. OK! Running .. OK! Running .. OK! Running .. OK! Running .. OK! Running .. OK! Running .. OK! Running .. OK! Running .. OK! Running .. OK! Running .. OK! Running .. OK! Running .. OK! Running .. OK! Running .. OK! Running .. OK! Running .. OK! Running .. OK! Running .. OK! Running .. OK! Running .. OK! Running .. OK! Running .. OK! Running .. OK! Running .. OK! Running .. OK! Running .. OK! Running .. OK! Running .. OK! Running .. OK! Running .. OK! Running .. OK! Running .. OK! Running .. OK! Running .. OK! Running .. OK! Running .. OK! Running .. OK! Running .. OK! Running .. OK! Running .. OK! Running .. OK! Running .. OK! Running .. OK! Running .. OK! Running .. OK! Running .. OK! Running .. OK! Tests succeeded: 234/234 >> All tests have passed successfully! Finished running tests compilation finished (errors: 0, warnings: 0) Löse einen neuen Build von EBR aus Löse einen neuen Build von ForestDef aus Löse einen neuen Build von Frentity aus Finished: SUCCESS