// this script was compiled with wurst 1.8.1.0-jenkins-Wurst-1365 globals integer array A_nextFree integer A_firstFree=0 integer A_maxIndex=0 integer array A_typeId endglobals native testSuccess takes nothing returns nothing function initGlobals takes nothing returns nothing set A_firstFree = 0 set A_maxIndex = 0 endfunction function A_onDestroy takes integer this returns nothing endfunction function error takes string msg returns nothing call BJDebugMsg(msg + "\n" + "") endfunction function dealloc_A takes integer obj returns nothing if A_typeId[obj] == 0 then call error("Double free: object of type A") else set A_nextFree[A_firstFree] = obj set A_firstFree = A_firstFree + 1 set A_typeId[obj] = 0 endif endfunction function destroyA takes integer this returns nothing call A_onDestroy(this) call dealloc_A(this) endfunction function B_onDestroy takes integer this returns nothing call testSuccess() call A_onDestroy(this) endfunction function dealloc_B takes integer obj returns nothing if A_typeId[obj] == 0 then call error("Double free: object of type B") else set A_nextFree[A_firstFree] = obj set A_firstFree = A_firstFree + 1 set A_typeId[obj] = 0 endif endfunction function destroyB takes integer this returns nothing call B_onDestroy(this) call dealloc_B(this) endfunction function dispatch_A_destroyA takes integer this returns nothing if A_typeId[this] == 0 then if this == 0 then call error("Nullpointer exception when calling A.A") else call error("Called A.A on invalid object.") endif endif if A_typeId[this] <= 1 then call destroyA(this) else call destroyB(this) endif endfunction function alloc_B takes nothing returns integer local integer this if A_firstFree == 0 then if A_maxIndex < 32768 then set A_maxIndex = A_maxIndex + 1 set this = A_maxIndex set A_typeId[this] = 2 else call error("Out of memory: Could not create B.") set this = 0 endif else set A_firstFree = A_firstFree - 1 set this = A_nextFree[A_firstFree] set A_typeId[this] = 2 endif return this endfunction function construct_B_OnDestroy takes integer this returns nothing endfunction function B_init takes integer this returns nothing call construct_B_OnDestroy(this) endfunction function A_init takes integer this returns nothing endfunction function construct_A takes integer this returns nothing call A_init(this) endfunction function construct_B takes integer this returns nothing call construct_A(this) call B_init(this) endfunction function new_B takes nothing returns integer local integer this = alloc_B() call construct_B(this) return this endfunction function init_test takes nothing returns nothing local integer b = new_B() call dispatch_A_destroyA(b) endfunction function main takes nothing returns nothing call initGlobals() call init_test() endfunction function config takes nothing returns nothing endfunction