// this script was compiled with wurst 1.8.1.0-jenkins-Wurst-1365 globals integer array I_nextFree integer I_firstFree=0 integer I_maxIndex=0 integer array I_typeId endglobals native testSuccess takes nothing returns nothing function initGlobals takes nothing returns nothing set I_firstFree = 0 set I_maxIndex = 0 endfunction function B_foo takes integer this returns integer return 2 endfunction function error takes string msg returns nothing call BJDebugMsg(msg + "\n" + "") endfunction function dispatch_B_test1_B_foo takes integer this returns integer local integer test1_B_foo_result if I_typeId[this] == 0 then if this == 0 then call error("Nullpointer exception when calling B.foo") else call error("Called B.foo on invalid object.") endif endif set test1_B_foo_result = B_foo(this) return test1_B_foo_result endfunction function alloc_C takes nothing returns integer local integer this if I_firstFree == 0 then if I_maxIndex < 32768 then set I_maxIndex = I_maxIndex + 1 set this = I_maxIndex set I_typeId[this] = 3 else call error("Out of memory: Could not create C.") set this = 0 endif else set I_firstFree = I_firstFree - 1 set this = I_nextFree[I_firstFree] set I_typeId[this] = 3 endif return this endfunction function C_init takes integer this returns nothing endfunction function B_init takes integer this returns nothing endfunction function construct_B takes integer this returns nothing call B_init(this) endfunction function construct_C takes integer this returns nothing call construct_B(this) call C_init(this) endfunction function new_C takes nothing returns integer local integer this = alloc_C() call construct_C(this) return this endfunction function alloc_D takes nothing returns integer local integer this if I_firstFree == 0 then if I_maxIndex < 32768 then set I_maxIndex = I_maxIndex + 1 set this = I_maxIndex set I_typeId[this] = 4 else call error("Out of memory: Could not create D.") set this = 0 endif else set I_firstFree = I_firstFree - 1 set this = I_nextFree[I_firstFree] set I_typeId[this] = 4 endif return this endfunction function D_init takes integer this returns nothing endfunction function construct_D takes integer this returns nothing call construct_C(this) call D_init(this) endfunction function new_D takes nothing returns integer local integer this = alloc_D() call construct_D(this) return this endfunction function init_test takes nothing returns nothing local integer c1 = new_C() local integer c2 = new_D() if dispatch_B_test1_B_foo(c1) == 2 and dispatch_B_test1_B_foo(c2) == 2 then call testSuccess() endif endfunction function main takes nothing returns nothing call initGlobals() call init_test() endfunction function config takes nothing returns nothing endfunction