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Available Packages:

DummyRecycler

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int DISABLE_AUTO_ACQUIRE_ATTACK_TARGETS_ABILITY_ID

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int DUMMY_UNIT_ID

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Id of the dummy unit

int ROOT_ENABLER

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Id of the root ability it makes unit: 1. not need to turn when spell or attack 2. can't move or turn by order like a building 3. but you can still set it's postion with code 4. the effect remains even if this ability is removed

class DummyRecycler

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LinkedList array(dimensions = 1) angleQueues

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function get(vec2 pos, angle a) returns unit

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function recycle(unit u)

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function recycle(unit u, real delay)

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