-- Use loadmpq(priority,mappath) to load mpqs -- e.g. loadmpq(10,"C:\\War3\\Maps\\hello\\bar.w3x") if grim.getmodulehandle("worldedit.exe") ~= 0 or grim.getmodulehandle("worldedit121.exe") then -- loads english window titles loadmpq(16,"windows.mpq") if (grim.getregpair("HKEY_CURRENT_USER\\Software\\Grimoire\\","Mute editor sounds") == "on") then loadmpq(16,"nosound.mpq") end -- loads WEU if user wants that weukey = "HKEY_LOCAL_MACHINE\\SOFTWARE\\Microsoft\\Windows\\CurrentVersion\\Uninstall\\WE Unlimited_is1" weuval = "InstallLocation" weupath = grim.getregpair(weukey,weuval) haveweu = grim.exists(weupath .. "WE Unlimited.exe") if haveweu then if (grim.getregpair("HKEY_CURRENT_USER\\Software\\Grimoire\\","Integrate WEU") == "on") then loadmpq(14,weupath .. "WE Unlimited.exe") end end -- load UMSWE if enabled if grim.exists("umswe\\umswe.mpq") and grim.exists("grimext\\grimex.dll") and grim.getregpair("Software\\Grimoire\\","Enable UMSWE") == "on" then loadmpq(15,"umswe\\umswe.mpq") end end