Texttag
Source function createTTEx(vec3 pos, string message, real size) returns texttag
Source
function createTTEx(vec3 pos, string message, real size, colorA col) returns texttag
Source
function createTTEx(vec3 pos, string message, real size, colorA col, player p) returns texttag
Source
function createTTEx(vec3 pos, vec2 vel, string message, real size, real duration, colorA col) returns texttag
Source
function createTTEx(vec3 pos, vec2 vel, string message, real size, real duration, colorA col, player p) returns texttag
Source
function static texttag.destr()
Source
function static texttag.match(unit target)
Source
Match the visibility and position of the texttag to the given unit.
This won't update if the unit moves or the local player gains vision of it.
function static texttag.match(unit target, vec2 offset)
Source
Match the visibility and position with an offest of the texttag to the given unit.
This won't update if the unit moves or the local player gains vision of it.
function static texttag.matchVisibility(unit target)
Source
Change the visibility based on whether the local player can see the given unit.
This won't update if the unit moves or the local player gains vision of it.
function static texttag.matchVisibility(vec2 pos)
Source
Change the visibility based on whether the local player can see the given position.
This won't update if local player gains vision of it.
function static texttag.setAge(real age)
Source
function static texttag.setColor(int r, int g, int b, int a)
Source
function static texttag.setColor(colorA col)
Source
function static texttag.setFadepoint(real fadepoint)
Source
function static texttag.setLifespan(real span)
Source
function static texttag.setPermanent(boolean flag)
Source
function static texttag.setPos(real x, real y, real z)
Source
function static texttag.setPos(vec3 pos)
Source
function static texttag.setSuspended(boolean flag)
Source
function static texttag.setText(string text, real size)
Source
function static texttag.setVelocity(real xvel, real yvel)
Source
function static texttag.setVelocity(vec2 vel)
Source
function static texttag.setVisibility(boolean flag)
Source