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Available Packages:

Table

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class Table

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Wraps a hashtable to provide single key tables

function flush()

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Remove all data from this table

function hasBoolean(int parentKey) returns boolean

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function hasHandle(int parentKey) returns boolean

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function hasInt(int parentKey) returns boolean

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function hasReal(int parentKey) returns boolean

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function hasString(int parentKey) returns boolean

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function loadAbility(int parentKey) returns ability

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function loadBoolean(int parentKey) returns boolean

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function loadButton(int parentKey) returns button

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function loadDestructable(int parentKey) returns destructable

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function loadDialog(int parentKey) returns dialog

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function loadEffect(int parentKey) returns effect

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function loadFogState(int parentKey) returns fogstate

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function loadForce(int parentKey) returns force

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function loadFrameHandle(int parentKey) returns framehandle

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function loadGroup(int parentKey) returns group

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function loadHashtable(int parentKey) returns hashtable

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function loadImage(int parentKey) returns image

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function loadInt(int parentKey) returns int

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function loadItem(int parentKey) returns item

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function loadLeaderboard(int parentKey) returns leaderboard

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function loadLightning(int parentKey) returns lightning

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function loadLocation(int parentKey) returns location

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function loadMultiboard(int parentKey) returns multiboard

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function loadOskeytype(int parentKey) returns oskeytype

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function loadPlayer(int parentKey) returns player

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function loadQuest(int parentKey) returns quest

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function loadQuestItem(int parentKey) returns questitem

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function loadReal(int parentKey) returns real

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function loadRect(int parentKey) returns rect

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function loadRegion(int parentKey) returns region

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function loadSound(int parentKey) returns sound

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function loadString(int parentKey) returns string

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function loadTimer(int parentKey) returns timer

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function loadTrackable(int parentKey) returns trackable

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function loadTrigger(int parentKey) returns trigger

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function loadTriggerAction(int parentKey) returns triggeraction

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function loadTriggerCondition(int parentKey) returns triggercondition

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function loadUbersplat(int parentKey) returns ubersplat

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function loadUnit(int parentKey) returns unit

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function loadWidget(int parentKey) returns widget

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function removeBoolean(int parentKey)

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function removeHandle(int parentKey)

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function removeInt(int parentKey)

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function removeReal(int parentKey)

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function removeString(int parentKey)

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function saveAbility(int parentKey, ability value)

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function saveBoolean(int parentKey, boolean value)

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function saveButton(int parentKey, button value)

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function saveDestructable(int parentKey, destructable value)

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function saveDialog(int parentKey, dialog value)

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function saveEffect(int parentKey, effect value)

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function saveFogState(int parentKey, fogstate value)

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function saveForce(int parentKey, force value)

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function saveFrameHandle(int parentKey, framehandle value)

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function saveGroup(int parentKey, group value)

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function saveHashtable(int parentKey, hashtable value)

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function saveImage(int parentKey, image value)

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function saveInt(int parentKey, int value)

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function saveItem(int parentKey, item value)

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function saveLeaderboard(int parentKey, leaderboard value)

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function saveLightning(int parentKey, lightning value)

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function saveLocation(int parentKey, location value)

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function saveMultiboard(int parentKey, multiboard value)

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function saveOskeytype(int parentKey, oskeytype value)

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function savePlayer(int parentKey, player value)

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function saveQuest(int parentKey, quest value)

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function saveQuestItem(int parentKey, questitem value)

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function saveReal(int parentKey, real value)

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function saveRect(int parentKey, rect value)

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function saveRegion(int parentKey, region value)

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function saveSound(int parentKey, sound value)

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function saveString(int parentKey, string value)

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function saveTimer(int parentKey, timer value)

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function saveTrackable(int parentKey, trackable value)

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function saveTrigger(int parentKey, trigger value)

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function saveTriggerAction(int parentKey, triggeraction value)

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function saveTriggerCondition(int parentKey, triggercondition value)

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function saveUbersplat(int parentKey, ubersplat value)

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function saveUnit(int parentKey, unit value)

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function saveWidget(int parentKey, widget value)

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