Table
Sourceclass Table
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Wraps a hashtable to provide single key tables
function flush()
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Remove all data from this table
function hasBoolean(int parentKey) returns boolean
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function hasHandle(int parentKey) returns boolean
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function hasInt(int parentKey) returns boolean
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function hasReal(int parentKey) returns boolean
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function hasString(int parentKey) returns boolean
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function loadAbility(int parentKey) returns ability
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function loadBoolean(int parentKey) returns boolean
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function loadDestructable(int parentKey) returns destructable
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function loadDialog(int parentKey) returns dialog
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function loadEffect(int parentKey) returns effect
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function loadFogState(int parentKey) returns fogstate
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function loadForce(int parentKey) returns force
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function loadFrameHandle(int parentKey) returns framehandle
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function loadGroup(int parentKey) returns group
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function loadHashtable(int parentKey) returns hashtable
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function loadImage(int parentKey) returns image
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function loadInt(int parentKey) returns int
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function loadItem(int parentKey) returns item
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function loadLeaderboard(int parentKey) returns leaderboard
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function loadLightning(int parentKey) returns lightning
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function loadLocation(int parentKey) returns location
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function loadMultiboard(int parentKey) returns multiboard
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function loadOskeytype(int parentKey) returns oskeytype
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function loadPlayer(int parentKey) returns player
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function loadQuest(int parentKey) returns quest
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function loadQuestItem(int parentKey) returns questitem
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function loadReal(int parentKey) returns real
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function loadRect(int parentKey) returns rect
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function loadRegion(int parentKey) returns region
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function loadSound(int parentKey) returns sound
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function loadString(int parentKey) returns string
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function loadTimer(int parentKey) returns timer
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function loadTrackable(int parentKey) returns trackable
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function loadTrigger(int parentKey) returns trigger
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function loadTriggerAction(int parentKey) returns triggeraction
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function loadTriggerCondition(int parentKey) returns triggercondition
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function loadUbersplat(int parentKey) returns ubersplat
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function loadUnit(int parentKey) returns unit
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function removeBoolean(int parentKey)
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function removeHandle(int parentKey)
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function removeInt(int parentKey)
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function removeReal(int parentKey)
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function removeString(int parentKey)
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function saveAbility(int parentKey, ability value)
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function saveBoolean(int parentKey, boolean value)
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function saveDestructable(int parentKey, destructable value)
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function saveDialog(int parentKey, dialog value)
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function saveEffect(int parentKey, effect value)
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function saveFogState(int parentKey, fogstate value)
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function saveForce(int parentKey, force value)
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function saveFrameHandle(int parentKey, framehandle value)
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function saveGroup(int parentKey, group value)
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function saveHashtable(int parentKey, hashtable value)
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function saveImage(int parentKey, image value)
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function saveInt(int parentKey, int value)
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function saveItem(int parentKey, item value)
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function saveLeaderboard(int parentKey, leaderboard value)
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function saveLightning(int parentKey, lightning value)
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function saveLocation(int parentKey, location value)
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function saveMultiboard(int parentKey, multiboard value)
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function saveOskeytype(int parentKey, oskeytype value)
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function savePlayer(int parentKey, player value)
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function saveQuest(int parentKey, quest value)
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function saveQuestItem(int parentKey, questitem value)
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function saveReal(int parentKey, real value)
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function saveRect(int parentKey, rect value)
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function saveRegion(int parentKey, region value)
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function saveSound(int parentKey, sound value)
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function saveString(int parentKey, string value)
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function saveTimer(int parentKey, timer value)
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function saveTrackable(int parentKey, trackable value)
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function saveTrigger(int parentKey, trigger value)
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function saveTriggerAction(int parentKey, triggeraction value)
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function saveTriggerCondition(int parentKey, triggercondition value)
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function saveUbersplat(int parentKey, ubersplat value)
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function saveUnit(int parentKey, unit value)
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