package GameTimer import NoWurst import Basics import Timer import Wurstunit timer gameTimer = CreateTimer()..start(100000, null) public real currentTime public function getElapsedGameTime() returns real return gameTimer.getElapsed() init CreateTimer().startPeriodic(ANIMATION_PERIOD) -> currentTime += ANIMATION_PERIOD @Test function testGameTimer() assertTrue(getElapsedGameTime() > 0)