package Hashtable import NoWurst public function hashtable.hasBoolean(int parentKey, int childKey) returns boolean return HaveSavedBoolean(this, parentKey, childKey) public function hashtable.hasHandle(int parentKey, int childKey) returns boolean return HaveSavedHandle(this, parentKey, childKey) public function hashtable.hasInt(int parentKey, int childKey) returns boolean return HaveSavedInteger(this, parentKey, childKey) public function hashtable.hasReal(int parentKey, int childKey) returns boolean return HaveSavedReal(this, parentKey, childKey) public function hashtable.hasString(int parentKey, int childKey) returns boolean return HaveSavedString(this, parentKey, childKey) public function hashtable.loadAbilityHandle(int parentKey, int childKey) returns ability return LoadAbilityHandle(this, parentKey, childKey) public function hashtable.loadBoolean(int parentKey, int childKey) returns boolean return LoadBoolean(this, parentKey, childKey) public function hashtable.loadBooleanExprHandle(int parentKey, int childKey) returns boolexpr return LoadBooleanExprHandle(this, parentKey, childKey) public function hashtable.loadButtonHandle(int parentKey, int childKey) returns button return LoadButtonHandle(this, parentKey, childKey) public function hashtable.loadDefeatConditionHandle(int parentKey, int childKey) returns defeatcondition return LoadDefeatConditionHandle(this, parentKey, childKey) public function hashtable.loadDestructableHandle(int parentKey, int childKey) returns destructable return LoadDestructableHandle(this, parentKey, childKey) public function hashtable.loadDialogHandle(int parentKey, int childKey) returns dialog return LoadDialogHandle(this, parentKey, childKey) public function hashtable.loadEffectHandle(int parentKey, int childKey) returns effect return LoadEffectHandle(this, parentKey, childKey) public function hashtable.loadForceHandle(int parentKey, int childKey) returns force return LoadForceHandle(this, parentKey, childKey) public function hashtable.loadGroupHandle(int parentKey, int childKey) returns group return LoadGroupHandle(this, parentKey, childKey) public function hashtable.loadInt(int parentKey, int childKey) returns int return LoadInteger(this, parentKey, childKey) public function hashtable.loadItemPoolHandle(int parentKey, int childKey) returns itempool return LoadItemPoolHandle(this, parentKey, childKey) public function hashtable.loadItemHandle(int parentKey, int childKey) returns item return LoadItemHandle(this, parentKey, childKey) public function hashtable.loadLeaderboardHandle(int parentKey, int childKey) returns leaderboard return LoadLeaderboardHandle(this, parentKey, childKey) public function hashtable.loadFogStateHandle(int parentKey, int childKey) returns fogstate return LoadFogStateHandle(this, parentKey, childKey) public function hashtable.loadLightningHandle(int parentKey, int childKey) returns lightning return LoadLightningHandle(this, parentKey, childKey) public function hashtable.loadLocationHandle(int parentKey, int childKey) returns location return LoadLocationHandle(this, parentKey, childKey) public function hashtable.loadImageHandle(int parentKey, int childKey) returns image return LoadImageHandle(this, parentKey, childKey) public function hashtable.loadMultiboardHandle(int parentKey, int childKey) returns multiboard return LoadMultiboardHandle(this, parentKey, childKey) public function hashtable.loadFogModifierHandle(int parentKey, int childKey) returns fogmodifier return LoadFogModifierHandle(this, parentKey, childKey) public function hashtable.loadPlayerHandle(int parentKey, int childKey) returns player return LoadPlayerHandle(this, parentKey, childKey) public function hashtable.loadQuestHandle(int parentKey, int childKey) returns quest return LoadQuestHandle(this, parentKey, childKey) public function hashtable.loadQuestItemHandle(int parentKey, int childKey) returns questitem return LoadQuestItemHandle(this, parentKey, childKey) public function hashtable.loadReal(int parentKey, int childKey) returns real return LoadReal(this, parentKey, childKey) public function hashtable.loadRectHandle(int parentKey, int childKey) returns rect return LoadRectHandle(this, parentKey, childKey) public function hashtable.loadRegionHandle(int parentKey, int childKey) returns region return LoadRegionHandle(this, parentKey, childKey) public function hashtable.loadSoundHandle(int parentKey, int childKey) returns sound return LoadSoundHandle(this, parentKey, childKey) public function hashtable.loadString(int parentKey, int childKey) returns string return LoadStr(this, parentKey, childKey) public function hashtable.loadTextTagHandle(int parentKey, int childKey) returns texttag return LoadTextTagHandle(this, parentKey, childKey) public function hashtable.loadTimerDialogHandle(int parentKey, int childKey) returns timerdialog return LoadTimerDialogHandle(this, parentKey, childKey) public function hashtable.loadTimerHandle(int parentKey, int childKey) returns timer return LoadTimerHandle(this, parentKey, childKey) public function hashtable.loadTrackableHandle(int parentKey, int childKey) returns trackable return LoadTrackableHandle(this, parentKey, childKey) public function hashtable.loadTriggerActionHandle(int parentKey, int childKey) returns triggeraction return LoadTriggerActionHandle(this, parentKey, childKey) public function hashtable.loadTriggerConditionHandle(int parentKey, int childKey) returns triggercondition return LoadTriggerConditionHandle(this, parentKey, childKey) public function hashtable.loadTriggerEventHandle(int parentKey, int childKey) returns event return LoadTriggerEventHandle(this, parentKey, childKey) public function hashtable.loadTriggerHandle(int parentKey, int childKey) returns trigger return LoadTriggerHandle(this, parentKey, childKey) public function hashtable.loadUbersplatHandle(int parentKey, int childKey) returns ubersplat return LoadUbersplatHandle(this, parentKey, childKey) public function hashtable.loadUnitHandle(int parentKey, int childKey) returns unit return LoadUnitHandle(this, parentKey, childKey) public function hashtable.loadUnitPoolHandle(int parentKey, int childKey) returns unitpool return LoadUnitPoolHandle(this, parentKey, childKey) public function hashtable.loadWidgetHandle(int parentKey, int childKey) returns widget return LoadWidgetHandle(this, parentKey, childKey) public function hashtable.loadFrameHandle(int parentKey, int childKey) returns framehandle return LoadFrameHandle(this, parentKey, childKey) public function hashtable.saveAbilityHandle(int parentKey, int childKey, ability value) SaveAbilityHandle(this, parentKey, childKey, value) public function hashtable.saveBoolean(int parentKey, int childKey, boolean value) SaveBoolean(this, parentKey, childKey, value) public function hashtable.saveBooleanExprHandle(int parentKey, int childKey, boolexpr value) SaveBooleanExprHandle(this, parentKey, childKey, value) public function hashtable.saveButtonHandle(int parentKey, int childKey, button value) SaveButtonHandle(this, parentKey, childKey, value) public function hashtable.saveDefeatConditionHandle(int parentKey, int childKey, defeatcondition value) SaveDefeatConditionHandle(this, parentKey, childKey, value) public function hashtable.saveDestructableHandle(int parentKey, int childKey, destructable value) SaveDestructableHandle(this, parentKey, childKey, value) public function hashtable.saveDialogHandle(int parentKey, int childKey, dialog value) SaveDialogHandle(this, parentKey, childKey, value) public function hashtable.saveEffectHandle(int parentKey, int childKey, effect value) SaveEffectHandle(this, parentKey, childKey, value) public function hashtable.saveFogModifierHandle(int parentKey, int childKey, fogmodifier value) SaveFogModifierHandle(this, parentKey, childKey, value) public function hashtable.saveFogStateHandle(int parentKey, int childKey, fogstate value) SaveFogStateHandle(this, parentKey, childKey, value) public function hashtable.saveForceHandle(int parentKey, int childKey, force value) SaveForceHandle(this, parentKey, childKey, value) public function hashtable.saveGroupHandle(int parentKey, int childKey, group value) SaveGroupHandle(this, parentKey, childKey, value) public function hashtable.saveImageHandle(int parentKey, int childKey, image value) SaveImageHandle(this, parentKey, childKey, value) public function hashtable.saveInt(int parentKey, int childKey, int value) SaveInteger(this, parentKey, childKey, value) public function hashtable.saveItemHandle(int parentKey, int childKey, item value) SaveItemHandle(this, parentKey, childKey, value) public function hashtable.saveItemPoolHandle(int parentKey, int childKey, itempool value) SaveItemPoolHandle(this, parentKey, childKey, value) public function hashtable.saveLeaderboardHandle(int parentKey, int childKey, leaderboard value) SaveLeaderboardHandle(this, parentKey, childKey, value) public function hashtable.saveLightningHandle(int parentKey, int childKey, lightning value) SaveLightningHandle(this, parentKey, childKey, value) public function hashtable.saveLocationHandle(int parentKey, int childKey, location value) SaveLocationHandle(this, parentKey, childKey, value) public function hashtable.saveMultiboardHandle(int parentKey, int childKey, multiboard value) SaveMultiboardHandle(this, parentKey, childKey, value) public function hashtable.savePlayerHandle(int parentKey, int childKey, player value) SavePlayerHandle(this, parentKey, childKey, value) public function hashtable.saveQuestHandle(int parentKey, int childKey, quest value) SaveQuestHandle(this, parentKey, childKey, value) public function hashtable.saveQuestItemHandle(int parentKey, int childKey, questitem value) SaveQuestItemHandle(this, parentKey, childKey, value) public function hashtable.saveReal(int parentKey, int childKey, real value) SaveReal(this, parentKey, childKey, value) public function hashtable.saveRectHandle(int parentKey, int childKey, rect value) SaveRectHandle(this, parentKey, childKey, value) public function hashtable.saveRegionHandle(int parentKey, int childKey, region value) SaveRegionHandle(this, parentKey, childKey, value) public function hashtable.saveSoundHandle(int parentKey, int childKey, sound value) SaveSoundHandle(this, parentKey, childKey, value) public function hashtable.saveString(int parentKey, int childKey, string value) SaveStr(this, parentKey, childKey, value) public function hashtable.saveTextTagHandle(int parentKey, int childKey, texttag value) SaveTextTagHandle(this, parentKey, childKey, value) public function hashtable.saveTimerDialogHandle(int parentKey, int childKey, timerdialog value) SaveTimerDialogHandle(this, parentKey, childKey, value) public function hashtable.saveTimerHandle(int parentKey, int childKey, timer value) SaveTimerHandle(this, parentKey, childKey, value) public function hashtable.saveTrackableHandle(int parentKey, int childKey, trackable value) SaveTrackableHandle(this, parentKey, childKey, value) public function hashtable.saveTriggerActionHandle(int parentKey, int childKey, triggeraction value) SaveTriggerActionHandle(this, parentKey, childKey, value) public function hashtable.saveTriggerConditionHandle(int parentKey, int childKey, triggercondition value) SaveTriggerConditionHandle(this, parentKey, childKey, value) public function hashtable.saveTriggerEventHandle(int parentKey, int childKey, event value) SaveTriggerEventHandle(this, parentKey, childKey, value) public function hashtable.saveTriggerHandle(int parentKey, int childKey, trigger value) SaveTriggerHandle(this, parentKey, childKey, value) public function hashtable.saveUbersplatHandle(int parentKey, int childKey, ubersplat value) SaveUbersplatHandle(this, parentKey, childKey, value) public function hashtable.saveUnitHandle(int parentKey, int childKey, unit value) SaveUnitHandle(this, parentKey, childKey, value) public function hashtable.saveUnitPoolHandle(int parentKey, int childKey, unitpool value) SaveUnitPoolHandle(this, parentKey, childKey, value) public function hashtable.saveWidgetHandle(int parentKey, int childKey, widget value) SaveWidgetHandle(this, parentKey, childKey, value) public function hashtable.saveFrameHandle(int parentKey, int childKey, framehandle value) SaveFrameHandle(this, parentKey, childKey, value) public function hashtable.removeBoolean(int parentKey, int childKey) RemoveSavedBoolean(this, parentKey, childKey) public function hashtable.removeHandle(int parentKey, int childKey) RemoveSavedHandle(this, parentKey, childKey) public function hashtable.removeInt(int parentKey, int childKey) RemoveSavedInteger(this, parentKey, childKey) public function hashtable.removeReal(int parentKey, int childKey) RemoveSavedReal(this, parentKey, childKey) public function hashtable.removeString(int parentKey, int childKey) RemoveSavedString(this, parentKey, childKey) public function hashtable.flushChild(int parentKey) FlushChildHashtable(this, parentKey) public function hashtable.flush() FlushParentHashtable(this)