Introduction This presentation shows an highly altered and innovative AoS-type Warcraft 3 modification. This battleground consists of 4 capture points and an arena in the center of the map. The overall goal is to be the first team to score a specific number of points. Due to the aim of seeking an high developed modification the Heart of the Night team put emphasis on all modding aspects equally. That means one has to find balance between performance, design and visualisation. Background The story is in progress. The basic version of the story is an invasion which is placed on an island. Gameplay Components Capture Points Capture Points are special areas which are marked with the color of the controlling faction. One gets control by simply attacking the capture point core or by standing in the control point area. Standing in an enemy control point area causes damage to the occupying units. Arena The Arena is an periodic event emphasizing the player vs. player experience this project wants to achieve. Basic Rules Player's Scope As a player, one chooses an original hero at the beginning. Every hero has full custom made abilities, which let you experience the gameplay in a different way. We seek to go beyond that typical three standard abilities and one ultimate ability one knows from certain DotA clones. The plannend number of heroes is 21. The classic effects of Warcraft 3 attributes were altered to fit the environment of the game. Now a hero has no particular attribute anymore which he or she has to stick to. Strength Attack Damage Hit Points Mass (Mass influences the way a hero gets knockbacked. The higher the value the lesser damage and distance) Agility Evasion Accuracy Critical Hit Attack Speed Intelligence Mana Magic Resistance Spell Power Features custom original heroes full mui costum spells custom buff system custom dot system custom damage system unique terrain altered attributes a full custom menu interface Dynamic Knockbacks + Bouncing if terrain is not walkable Arena Fights Progress Release Date 24.12.2013 Team bhusta - Project Leader, Terrainer Crigges - Co-Leader, Programmer Naze - Terrainer Rami - Programmer Changelog Credits Special Thanks to sorvage who made our new logo.