package Frentity /** If the map's height is completely flat (EBR), set to false for improved performance */ @configurable public constant DYNAMIC_Z = true /** Kills actors attached to Entities instead of removing them, when the entity is destroyed */ @configurable public constant KILL_ACTORS = false /** Disables damage between allied units */ @configurable public constant DISABLE_TEAMATTACK = false /** Shows a note when a teamattack occurs */ @configurable public constant SHOW_SQUARE = false