package Frentity_config /** If the map's height is completely flat, set to false for improved performance */ @config public constant DYNAMIC_Z = true /** Kills actors attached to Entities instead of removing them, when the entity is destroyed */ @config public constant KILL_ACTORS = true /** Disables damage between allied units */ @config public constant DISABLE_TEAMATTACK = true /** Shows a note when a teamattack occurs */ @config public constant SHOW_SQUARE = true